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	<title>Comments on: LBP: What Could Go Wrong?</title>
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	<link>http://www.thesixthaxis.com/2008/09/15/lbp-what-could-go-wrong/</link>
	<description>PlayStation and Xbox News, Reviews and Discussion</description>
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		<title>By: LiBiPl Blog &#187; Blog Archive &#187; Today&#8217;s Assortment Pt. 1</title>
		<link>http://www.thesixthaxis.com/2008/09/15/lbp-what-could-go-wrong/comment-page-1/#comment-9686</link>
		<dc:creator>LiBiPl Blog &#187; Blog Archive &#187; Today&#8217;s Assortment Pt. 1</dc:creator>
		<pubDate>Thu, 02 Oct 2008 18:26:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.thesixthaxis.com/?p=2337#comment-9686</guid>
		<description>[...] wondered what could make LittleBigPlanet a failure.  Then they gave away the swag they picked up in [...]</description>
		<content:encoded><![CDATA[<p>[...] wondered what could make LittleBigPlanet a failure.  Then they gave away the swag they picked up in [...]</p>
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		<title>By: Shrui</title>
		<link>http://www.thesixthaxis.com/2008/09/15/lbp-what-could-go-wrong/comment-page-1/#comment-8822</link>
		<dc:creator>Shrui</dc:creator>
		<pubDate>Wed, 17 Sep 2008 13:18:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.thesixthaxis.com/?p=2337#comment-8822</guid>
		<description>Repying to myself, oh dear. But an hour after i posted that comment I was in a dreadfully long pointless meeting and was doodling as usual. On of the doodles grew. I imagined it moving a certain way. 

And I then I saw SackPeople! Sack people running all over it. Now I see them running all over everything!

I need this game now to stop the madness!</description>
		<content:encoded><![CDATA[<p>Repying to myself, oh dear. But an hour after i posted that comment I was in a dreadfully long pointless meeting and was doodling as usual. On of the doodles grew. I imagined it moving a certain way. </p>
<p>And I then I saw SackPeople! Sack people running all over it. Now I see them running all over everything!</p>
<p>I need this game now to stop the madness!</p>
]]></content:encoded>
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		<title>By: What could go wrong with LBP &#124; LazyGamer .:: South African Gaming News ::.</title>
		<link>http://www.thesixthaxis.com/2008/09/15/lbp-what-could-go-wrong/comment-page-1/#comment-8742</link>
		<dc:creator>What could go wrong with LBP &#124; LazyGamer .:: South African Gaming News ::.</dc:creator>
		<pubDate>Tue, 16 Sep 2008 06:00:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.thesixthaxis.com/?p=2337#comment-8742</guid>
		<description>[...] if LittleBigPlanet is bad… The unthinkable is possible, but not likely, and TheSixthAxis has broached the subject and spoken about what could go wrong with [...]</description>
		<content:encoded><![CDATA[<p>[...] if LittleBigPlanet is bad… The unthinkable is possible, but not likely, and TheSixthAxis has broached the subject and spoken about what could go wrong with [...]</p>
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		<title>By: crow-sama</title>
		<link>http://www.thesixthaxis.com/2008/09/15/lbp-what-could-go-wrong/comment-page-1/#comment-8739</link>
		<dc:creator>crow-sama</dc:creator>
		<pubDate>Tue, 16 Sep 2008 01:41:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.thesixthaxis.com/?p=2337#comment-8739</guid>
		<description>&quot;NEXT&quot; month you hear that &quot;NEXT&quot; month! yay!!</description>
		<content:encoded><![CDATA[<p>&#8220;NEXT&#8221; month you hear that &#8220;NEXT&#8221; month! yay!!</p>
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		<title>By: crow-sama</title>
		<link>http://www.thesixthaxis.com/2008/09/15/lbp-what-could-go-wrong/comment-page-1/#comment-8732</link>
		<dc:creator>crow-sama</dc:creator>
		<pubDate>Mon, 15 Sep 2008 19:51:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.thesixthaxis.com/?p=2337#comment-8732</guid>
		<description>1st welcome :) you&#039;ll love it here, i do. 2nd as 4 the types of levels people will build ur right. looks, functionality will both be key. i think ill b a little of both. more look though as i do art and love it</description>
		<content:encoded><![CDATA[<p>1st welcome <img src='http://www.thesixthaxis.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  you&#8217;ll love it here, i do. 2nd as 4 the types of levels people will build ur right. looks, functionality will both be key. i think ill b a little of both. more look though as i do art and love it</p>
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		<title>By: benny boy</title>
		<link>http://www.thesixthaxis.com/2008/09/15/lbp-what-could-go-wrong/comment-page-1/#comment-8726</link>
		<dc:creator>benny boy</dc:creator>
		<pubDate>Mon, 15 Sep 2008 16:46:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.thesixthaxis.com/?p=2337#comment-8726</guid>
		<description>I think they said that there were 50 levels used solely as a tutorial.  I&#039;m pretty sure that more are coming with the game.  And there will definitely be DLC, so even if the user-created content is rubbish, there will still be plenty of other content.  (hopefully)

With Stephen Fry narrating, I can&#039;t see this game going to wrong.</description>
		<content:encoded><![CDATA[<p>I think they said that there were 50 levels used solely as a tutorial.  I&#8217;m pretty sure that more are coming with the game.  And there will definitely be DLC, so even if the user-created content is rubbish, there will still be plenty of other content.  (hopefully)</p>
<p>With Stephen Fry narrating, I can&#8217;t see this game going to wrong.</p>
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		<title>By: Shrui</title>
		<link>http://www.thesixthaxis.com/2008/09/15/lbp-what-could-go-wrong/comment-page-1/#comment-8716</link>
		<dc:creator>Shrui</dc:creator>
		<pubDate>Mon, 15 Sep 2008 12:21:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.thesixthaxis.com/?p=2337#comment-8716</guid>
		<description>As CC says, user created stuff can be a lot of bobbins. And yes we will see a fair bit of it in LBP.

As said though the 1% will be amazing. We&#039;ll see one of two things which will impress:
a) Those people that are just naturally creative, the kind who draw amazing designs and stuff on their maths books while staring out the window. (not me, wish I was). They will produce some really wild creations that make you laugh or just go &quot;wow!&quot; or &quot;how did they create THAT?&quot; and there won&#039;t even be a proper game there. They just do it for the sake of creating something and make the tools do amazing things that will make the designers in MMs revise their own CVs pretty quick!


b) Those who approach their levels with gameplay in mind - they test and tweak their levels with the one thing in mind - will as many people get it and like it? Is this actually fun for anyone to pick up? These guys will produce the levels that get several million downloads and get featured in best of articles.

c) all of the above. They&#039;ll be featured in the mags but no one will bother to look them up (or The Team Ico effect you could call it). 

I doubt I&#039;ll fall into either category when I get hold of it, but I can&#039;t wait to see the cool stuff that is no doubt already being doodled on a pad in some boring investment meeting RIGHT NOW!

btw, hi all. First time posting here.</description>
		<content:encoded><![CDATA[<p>As CC says, user created stuff can be a lot of bobbins. And yes we will see a fair bit of it in LBP.</p>
<p>As said though the 1% will be amazing. We&#8217;ll see one of two things which will impress:<br />
a) Those people that are just naturally creative, the kind who draw amazing designs and stuff on their maths books while staring out the window. (not me, wish I was). They will produce some really wild creations that make you laugh or just go &#8220;wow!&#8221; or &#8220;how did they create THAT?&#8221; and there won&#8217;t even be a proper game there. They just do it for the sake of creating something and make the tools do amazing things that will make the designers in MMs revise their own CVs pretty quick!</p>
<p>b) Those who approach their levels with gameplay in mind &#8211; they test and tweak their levels with the one thing in mind &#8211; will as many people get it and like it? Is this actually fun for anyone to pick up? These guys will produce the levels that get several million downloads and get featured in best of articles.</p>
<p>c) all of the above. They&#8217;ll be featured in the mags but no one will bother to look them up (or The Team Ico effect you could call it). </p>
<p>I doubt I&#8217;ll fall into either category when I get hold of it, but I can&#8217;t wait to see the cool stuff that is no doubt already being doodled on a pad in some boring investment meeting RIGHT NOW!</p>
<p>btw, hi all. First time posting here.</p>
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		<title>By: Michael</title>
		<link>http://www.thesixthaxis.com/2008/09/15/lbp-what-could-go-wrong/comment-page-1/#comment-8702</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Mon, 15 Sep 2008 11:58:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.thesixthaxis.com/?p=2337#comment-8702</guid>
		<description>Yeah, some of the Buzz stuff is good, no doubt.  What I&#039;m saying is that the LBP user stuff might be poo, but LBP might still be an awesome piece of gaming loveliness.

Me?  I can&#039;t wait to try and make stuff with LBP.  I&#039;m gonna get like 10, 15 minutes of fun out of that before realising I&#039;m poo.</description>
		<content:encoded><![CDATA[<p>Yeah, some of the Buzz stuff is good, no doubt.  What I&#8217;m saying is that the LBP user stuff might be poo, but LBP might still be an awesome piece of gaming loveliness.</p>
<p>Me?  I can&#8217;t wait to try and make stuff with LBP.  I&#8217;m gonna get like 10, 15 minutes of fun out of that before realising I&#8217;m poo.</p>
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		<title>By: colossalblue</title>
		<link>http://www.thesixthaxis.com/2008/09/15/lbp-what-could-go-wrong/comment-page-1/#comment-8697</link>
		<dc:creator>colossalblue</dc:creator>
		<pubDate>Mon, 15 Sep 2008 11:17:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.thesixthaxis.com/?p=2337#comment-8697</guid>
		<description>Some of the user content on Buzz is good but you&#039;re right, if it&#039;s successful (and it will be) there&#039;ll be DLC from MM along the way. 

Wasn&#039;t there talk about MM lifting some of the best user created stuff and putting bundles together? That would seem a decent compromise for people who don&#039;t want to risk the 13 year old Americans with ADHD.

I wonder how long it will be before someone builds an XBOX with it and ends the fanboy wars?</description>
		<content:encoded><![CDATA[<p>Some of the user content on Buzz is good but you&#8217;re right, if it&#8217;s successful (and it will be) there&#8217;ll be DLC from MM along the way. </p>
<p>Wasn&#8217;t there talk about MM lifting some of the best user created stuff and putting bundles together? That would seem a decent compromise for people who don&#8217;t want to risk the 13 year old Americans with ADHD.</p>
<p>I wonder how long it will be before someone builds an XBOX with it and ends the fanboy wars?</p>
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		<title>By: Michael</title>
		<link>http://www.thesixthaxis.com/2008/09/15/lbp-what-could-go-wrong/comment-page-1/#comment-8692</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Mon, 15 Sep 2008 10:31:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.thesixthaxis.com/?p=2337#comment-8692</guid>
		<description>Presumably there will be DLC from Media Molecule too.  Don&#039;t forget, there&#039;s 50 levels (I think, maybe more/less) shipping with the game.  If it&#039;s great, then DLC will follow.  You may not even need to bother with the user generated stuff.

Take Buzz: The user stuff is a brilliant concept, but I don&#039;t need to bother with it, because there&#039;s more than enough in the game itself.</description>
		<content:encoded><![CDATA[<p>Presumably there will be DLC from Media Molecule too.  Don&#8217;t forget, there&#8217;s 50 levels (I think, maybe more/less) shipping with the game.  If it&#8217;s great, then DLC will follow.  You may not even need to bother with the user generated stuff.</p>
<p>Take Buzz: The user stuff is a brilliant concept, but I don&#8217;t need to bother with it, because there&#8217;s more than enough in the game itself.</p>
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		<title>By: dirtyhabit</title>
		<link>http://www.thesixthaxis.com/2008/09/15/lbp-what-could-go-wrong/comment-page-1/#comment-8689</link>
		<dc:creator>dirtyhabit</dc:creator>
		<pubDate>Mon, 15 Sep 2008 08:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.thesixthaxis.com/?p=2337#comment-8689</guid>
		<description>I&#039;m I the only one who is absolutely sick of hearing about LBP!?
The media train has been going full steam on this one. 
I genuinely hope its gonna be good. But as noted above I too have resevations about the user content. 
Plus the Xbots will have a field day if its not!</description>
		<content:encoded><![CDATA[<p>I&#8217;m I the only one who is absolutely sick of hearing about LBP!?<br />
The media train has been going full steam on this one.<br />
I genuinely hope its gonna be good. But as noted above I too have resevations about the user content.<br />
Plus the Xbots will have a field day if its not!</p>
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		<title>By: cc_star</title>
		<link>http://www.thesixthaxis.com/2008/09/15/lbp-what-could-go-wrong/comment-page-1/#comment-8688</link>
		<dc:creator>cc_star</dc:creator>
		<pubDate>Mon, 15 Sep 2008 08:02:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.thesixthaxis.com/?p=2337#comment-8688</guid>
		<description>User generated content = shite

99% of stuff on you tube = shite
99% of user stuff on myspace = shite
99% of all blogs = shite
In fact 99% of the internet is shite, bt that doesn&#039;t stop me spending hours and hours on it

Basically 99% of anything user created is shite, the one 1% however can make it all worth it (after all it does in the case of youtube, myspace, facebook &amp; blogging)</description>
		<content:encoded><![CDATA[<p>User generated content = shite</p>
<p>99% of stuff on you tube = shite<br />
99% of user stuff on myspace = shite<br />
99% of all blogs = shite<br />
In fact 99% of the internet is shite, bt that doesn&#8217;t stop me spending hours and hours on it</p>
<p>Basically 99% of anything user created is shite, the one 1% however can make it all worth it (after all it does in the case of youtube, myspace, facebook &amp; blogging)</p>
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