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Media Molecule Keeps It Small

24

Big development teams? Pah!, says Media Molecule.

Published: 13:02, 06/10/2008 by Michael.
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GamesIndustry.Biz has an interesting story about the preposterously talented LittleBIGStaff over at Media Molecule.  What it boils down to is this: small team = good, bigger team = not so good.

The only downside of the molecularly-sized team is that the online-create mode didn’t make it into the final product.  However, I think that’s actually a blessing in disguise, as online-create sounds like a quicker way to start a war than having possession of an oil field the Americans want.

So, fair play to you Media Molecule: Stick to your guns, don’t employ anybody else (except maybe me), and keep on making our dreams come true!

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