Cutting Room Floor
ThatGameCompany have a look at a couple of things which didn’t make it into Flower’s final cut.
ThatGameCompany have a look at a couple of things which didn’t make it into Flower’s final cut.
Chris C [cc_star] - TSA Staff
Friday, March 27, 2009 / 20:48
Tags: Flower, GDC, GDC '09, thatgamecompany
Over at the Game Developer Convention in San Francisco (or San Fran to his friends) developers of the amazing PSN exclusive Flower, ThatGameCompany have revealed a few gameplay mechanics which never made it in to the final release of the game.
These rather more traditional gameplay elements were left on the cutting room floor because because they didn’t invoke the feelings of calm and harmony, that the developers wanted. Personally I’m quite glad because Flower is perfect just the way it is, and is a success because of the fact it doesn’t include stereotypical aims, objectives and power-ups.
Via MTV Multiplayer.
Spotter5 (558 TSA Points)
Member since: Forever
Posted on: 27/03/2009 at 20:50
oh I am SO glad they got cut out, especially the timers.
theshockwave (1364 TSA Points)
Member since: Nov 2008
Posted on: 27/03/2009 at 20:57
Is this not the last day of GDC? There has been so little information come out of it. No 2.70 either.
Lorcan (Staff)
Member since: Oct 2008
Posted on: 27/03/2009 at 23:19
I was thinking that too :/
There was Ratchet and Clank and the new MGS though!
Those were both pretty big announcements!
Even though we did kinda know they were coming.
Oh well! E3 is only a few months away.
colossalblue (Staff)
Member since: Forever
Posted on: 27/03/2009 at 23:30
GDC is for devs though, they got the biggest news possible – a reduction in devkit price for PS3 and 360. Add to that the demo of Cryengine 3 and the tech demos around GoWIII and it was quite a good one for devs I think.
The retail expos (like E3, TGS and this year’s “Leipzig” which is “Koln”) are for announcements that will hopefully sell games.
colossalblue (Staff)
Member since: Forever
Posted on: 27/03/2009 at 23:27
It might be nice to get a DLC “mode” with some of those features in it though, just to spruce things up a bit.
I love Flower just as it is but additions are always welcome, as long as they don’t prick about with the core elements of the gameplay. Not that i imagine for a moemtn that ThatGameCompany would, they seem to “get it” don’t they?
Lorcan (Staff)
Member since: Oct 2008
Posted on: 27/03/2009 at 23:37
I’m so glad those were cut.
Those would all have completely ruined the experience!
I think this is one of the only times where I haven’t been left thinking “I wish they had kept that!”
Paragonknight (3 TSA Points)
Member since: Dec 2008
Posted on: 28/03/2009 at 10:56
Those features sound like they would destroy the game. Smart move on leaving them out. I still haven’t finished Flower.
Jimmy (26 TSA Points)
Member since: Mar 2009
Posted on: 30/03/2009 at 00:31
I wouldn’t mind some kind of downloadable content of that though. Just so we have some new reasons to play this Awesome game. Some kind of Time trial like Mirror’s Edge would be awesome for Flower.. it would surely give more reason to play it!