Dante’s Inferno Screenies

Go to hell... no not yet... sometime in 2010, but you can have sneak peek now if you want.
Published 29/04/2009 at 0:12 by cc_star

Dante’s Inferno from EA’s Redwood Shore studio (of Dead Space fame) has been previewed to a select few within the industry, early reports are promising but that it plays almost identically to God of War, which is no bad thing because GoW is quite obviously great. Your character can carry out standard & strong attacks, can perform combos, grab enemies and rip them apart allowing you to consume their souls.

It also features chests to open which release orbs for you to collect, and of course no platforming / puzzler/ hack n’ slash/ adventure game would be complete without the obligatory Quicktime Events. So pretty much exactly like God of War then.

Following Redwood Shore’s fantastic work on Dead Space I’m quite looking forward to this, especially if they’ve learnt from GoW and can find ways to improve what is already a winning formula. The game is due for release in 2010, as always we’ll have news as soon as it breaks but until then here’s some fantastic looking screenies to whet your appetite.

Official Site: Dante’s Inferno, Via Joystiq

Comments

Please note that all comments are the opinion of the individual author and not TheSixthAxis.


  1. Been excited about this one since I caught wind of it last year. Never played GoW but heard is was amazing. I am really looking forward to this game as I have read the poem it was based off of and am I going crazy to find out how they have adapted it.


  2. I still keep thinking of Devil May Cry when I hear the title of that game.


    • Same here


    • Same here, screen shots look good.


  3. Seeing as it plays excactly the same as God of War, I’m sure I’ll have a blast playing it, but from looking at those screens, it really isn’t very striking visually. The levels look generic and bland and the lighting is so artificial.
    Like I said though. God of War gameplay, so it has to be fun!


    • It’s still around a year away from release, I’m sure there will be all sorts of dynamic effects added between now and then.

      Don’t forget Dead Space had some of the best lighting techniques of any game, ever, I’m sure the folks at Redwood haven’t forgotten all that.


  4. they really will need to get it out before 2010 if they want a chance of grabbing sales…

    If this is released within 1-2 months of GoW3 they will just miss out as people will wait for that.

    I hope EA don’t do another Mirrors Edge and release it at the wrong time…


  5. I’m hoping this game will be really good then if it’s got the same gameplay as GoW.


  6. Sounds similar to onimusha. I liked that game.