Afternoon chaps and chapettes.
From the responses we’ve had form the announcement post at the end of last month a fare few of you are going to be joining us on this journey of discovery (or rediscovery if you’re not playing it for the first time) as we head on into…. the Darkness.

Hopefully everyone who’s joining in with us on this feature has managed to procure themselves a copy of the Darkness by now. If not, don’t worry. You can always catch up, just don’t look at any of the Darkness discussion forum threads that will be popping up next week if you don’t want any spoilers. We’ll also be chatting about this in the next podcast but we’ll give you a warning and a time to skip to if you’re lagging behind so don’t fret.
If you managed to get hold of the most excellent TSA podcast reboot you’ll hear me announce that the TSA PlayThru is on. This is just a heads up for those of you out there who are without ears. I can’t imagine why else would you miss out on the sharp wit and hilarity that is the TSA podcast?
Round 1
This being the start of the game I’ve decided to set the end of this round once you’ve had a chance to get into the story and reached a point where you’ve now got a good idea of where it might go and what to expect gameplay wise. The point I would like you all to stop at is once you’ve completed your objective at Grinders Lane. It should be fairly obvious which part I’m talking about but just in case, it’s right after the part where you set fire to someone’s possessions.
If this all goes to plan, by the time we unleash the next podcast you’ll be at the same point and we can have a lovely chat about Jackie and his adventures over a nice cup of coffee and a jaffa cake. Look forward to seeing you there.
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