Introducing Gaikai

If cloud gaming is the future, then step inside and see the future now.
Published 01/07/2009 at 19:30 by cc_star
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Here at TheSixthAxis we occasionally like to take off our PlayStation goggles and take a look at the gaming market as a whole, after all what happens in the rest of the industry will effect the Playstation sooner or later. We’ve previously heard about OnLive before, and as it’s too hot for a history lesson, if you’re not sure what I’m on about, I’m afraid you’ll have to to click though and have a read yourself.

OnLive however,  isn’t the only ‘remote gaming’ experience under development, as shortly after it was announced Acclaim’s David Perry announced he had been working on side project called Gaikai, it was later shown privately to some publishers at E3 and now he’s ready to show us all.

Before you rush off to watch the vid here are a few facts about his set-up;

+ No installing anything. (running regular Windows Vista, with the latest Firefox and Flash is installed.)
+This is a low-spec server, it’s a very custom configuration, fully virtualized. Why? To keep the costs to an absolute minimum. We had 7 Call of Duty games running on our E3 demo server recently.
+ Data travel distance is around 800 miles (round trip) on this demo as that’s where the server is. I get a 21 millisecond ping on that route.
+ This server is not hosted by a Tier 1 provider, just a regular Data Centre in Freemont California. Also, I’m not cheating and using fibre connections for our demos. This is a home cable connection in a home.
+ We don’t claim to have 5,000 pages of patents, we didn’t take 7 years, and we do not claim to have invented 1 millisecond encryption and custom chips. As you can see, we don’t need them, and so our costs will be much less.
+ We designed this for the real internet. The codecs change based on the need of the application, and based on the hardware you have. (Like Photoshop must be pixel perfect.)
+ Our bandwidth is mostly sub 1 megabit across all games. (Works with Wifi, works on netbooks with no 3D card etc.)

Basically this will work on practically any PC and looks like it will be OK, even if your Internet connection isn’t up to much. The main difference between Gaikai and OnLive is that this is pitched firmly at ISPs on a wholesale basis, who will then presumably sell a subscription based service to end users, whereas OnLive seem to be interested in selling their service direct to end users. From what is known about both products Gaikai appears to require far lower specs with less barriers to entry. Have a look at the vid and see for yourself.

Source: dperry.com

Comments

Please note that all comments are the opinion of the individual author and not TheSixthAxis.


  1. So Gaikai is to be provided through a ,er, provider like BT whereas OnLive is bought online by you ?


    • Gaikai sell to BT/Sky/Virgin. You pay BT/Sky/Virgin to play.

      You buy/get free box from Onlive and pay Onlive to play.


  2. I don’t know about other people, but I prefer to physically buy a game. I mostly buy the physical product, but I don’t mind buying a downloadable version of a game either. But I don’t think I could pay to watch a video of the game I’m playing, it wouldn’t feel like it was really mine.


    • I’ve played MMO’s before on the PC and this would be just the same. I think there is a real market out there of users already used to this kind of setup. And it would be a great way of trying out games that you’d never actually buy off the shelf.


  3. So you can play online games for free in your browser – is that right? Or do you have to pay?


    • I think it’s free/pay, lol, I didn’t even answer your question!


    • It will probably be a subsription service with a month free at launch or something but this is only my guess.


    • It’s a service offered to ISPs, therefore presumably it’s a service which ISPs will charge for.

      If you could play any PC game by connecting to a remote host, even if you’ve got a low spec PC it’s gonna cost someone, somewhere down the line, but with the barriers to entry being lower (on the face of it) than OnLive it may be cheaper.


  4. Seems pretty cool. As Cjdamon042 said though, I’d prefer to go into a shop and buy a game, with a manual, and a physical disc I can hold. Even if it’s more expensive in the long run.


  5. I for one am amazed. I know it’s not a commercial product, but damn it’s just so slick!


    • My feelings exactly. If this can be used to run big games on older PC’s on sub-par internet connections… that’s amazing.


  6. So is it just for PC games then as it is run through a PC?


    • Well they showed Mario Kart 64 running on emulation, so I assume if they get more support it’ll be awesome.


  7. I still think that cloud gaming is a nice idea but I dont think the infrastructure is there yet (especially in the UK).
    I personally wouldnt use the service until the ISP’s in this area can offer a decent broadband speed and that looks to be a long way off.


    • But the service generally runs at below 1mbps


      • And so does my broadband. I have an 8mbps connection but I only get 1mbps if im lucky. I just think this would be too much for my connection, especially as when the games get better the speed will have to go up. Am I being too negative about this?


  8. Looks great, still wondering how fast it would be on a REALLY so slow connection.


  9. This is a lot better way to show it than what they’ve been showing of OnLive. Shows how far along the service is, how simple the service is and that it works. While we have no visual of input lag, he seemed to play ok on Mario Kart. That game should show up any significant lag.


  10. If its not to expensive then i think it will be sweet.


  11. That looks quite sweet but I think it will be very costly.


    • Cost is interesting, because if you have this service then you’re obviously never going to buy another game again, so £20/month £40/month? who knows.

      But if its more than £10/month I’ll stick with LoveFilm and buying the odd game that particularly interests me.


  12. Finally found time to watch the video. Very impressive. EVE running with the video bandwidth below 2Mbps looked very good. Interesting to see that for PS they bandwidth is upped to about 5Mbps to make it more pixel-perfect.


  13. This is a real game changer,

    If this can get off the ground there may never be need to buy another game, piece of software or maybe even operating systems ever again.

    This is 100% focused at the consumer, which leaves me worried that it will get buried in piles and piles of legal red tape.

    Imagine me with my crappy old laptop logging on, is there anything stopping me firing up anything from Adobe CS4 Master Suite – without spending well over £1,000.

    Finished working? then fire up games the latest Crysis or whatever and run them from your browser.

    This has the potential (if priced correctly) to upset hundreds of thousands of companies business models
    Could consoles become obsolete?
    Where will software companies get their lucrative volume sales from?
    Computer manufacturers?
    Component manufacturers?

    I wonder Microsoft who rely heavily on sales of Office & Windows as customers have to continually upgrade, Dell, who’s going to ever need to buy another computer if only the servers ever need upgrading, memory manufacturers, software developers who rely on unit sales.

    The technology behind this has the ability to see your total computer/console related spending over the rest of your life reduced down to nothing more than an extra subscription to your ISP

    Yes please!


  14. If you have xDSL or similar you are locked into whatever speed you will get by distance to your local exchange, so no matter what ISP you go with, your speed won’t change much. However if you have cable broadband then you should really be making some calls to see what the problem is.


  15. I would love to have cable but they dont do it in this area.
    I’m on a sky connection. I dont know where the nearest exchage is but I would guess its in town and thats about 4-5 miles away. The best I ever got was 1.3 mbps but usually its 0.9 mbps.


  16. http://www.samknows.com/broadband/ < will tell you the location and distance you are from your local exchange.


  17. Thanks for that. I am just over a mile from the exchange as it turns out.