
Things were getting a bit tense yesterday evening with the PSN down as we approached the start of both our King of Killzone event and the TSA Warhawk Meet. Fortunately it was back up again by 8PM. I was not party to the goings on in the King of Killzone but the odd messenger managed to tweet their harrowing tales from the front line when the firing stopped.
I was busy providing a target for the other TSAers in the Warhawk meet. After an entertaining hour or so of watching my bullet riddled corpse being tossed about like a rag doll and blown from one side of the map to the other by a seemingly endless string of grenades and rockets, I needed a break.
Deciding that running down dismounted motorcyclists while driving a big rig would make me feel better I reached for my Motorstorm: Pacific Rift disc. The start of my race was delayed though as MS:PR wanted updating to v1.03. The update weighing in at a monster truck troubling 608MB.
We know that the first of MS:PR’s premium DLC packs, Speed, is due soon bringing with it three new tracks, Quicksands, Engorged and Dark Fire Swamp, three new track variants, four new vehicles and a new 48 event festival called Speed Weekend. Not forgetting, for the virtual silverware collectors out there, the new trophies.
The update has revealed the last few hidden microbadges:
Perhaps this update landing now means that we will be able to pick up the Speed DLC on the PSN Store this Thursday. Perhaps.
nofi | 01/07/2009 08:25
Wants a custom tag.
3870 TSA Points | Member since: Forever
I think it now includes Home launching, too.
cc_star | 01/07/2009 08:34
Team TSA: Writer
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Perhaps it means that the DLC is already downloaded to your system and the purchase is merely an unlock (Burnout style) probably ensuring compatibility between those that do have the DLC and those that don’t.
Watchful | 01/07/2009 08:58
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Almost certainly. There will just be a 100KB download off the store I expect containing the unlock code for the speed pack.
Two other things I noticed after writing this post:
- There’s now a Contest Gallery in the Garage with the twelve winning pictures from the competition that ran a few months back.
- On speed events, the smoke gate markers give off a little smoke even before they are triggered as the next gate. That makes getting your line right a lot easier as you can see where you’re headed next.
Cort | 01/07/2009 20:38
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If that is true it’s a hugely stupid way of doing things. I’m sure glad I don’t have a 20 or 40 gig SKU…..
DarthSharkey | 01/07/2009 08:42
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Good to know, I am getting my MS:PR disc back from my friend tonight, that downloads going to be a bugger though.
Chimpanzee | 01/07/2009 08:57
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It would seem that this update also enables game launching from Home!
Chimpanzee | 01/07/2009 08:58
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Whoops. Nofi beat me to it.
sibbor | 01/07/2009 09:00
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Sweet. Although my save game got corrupted or was deleted by my lil’ brother (when I borrowed him my PS3 together with all games) somehow… Inserted the disc to update the game and hunt down some more trophies (wasn’t far away from finishing up all rank 8 races etc.)… but found out I had to re-run MotorStorm: Pacific Rift from the very start. SIGH!!
Trophies like “Win 250 races” ain’t that close anymore…
FruitOfDoom | 01/07/2009 09:02
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Sweet. This game is in my “get around to eventually draw” as I picked it up a week before a certain FPS title where the enemies have glowing eyes.
But the little I have played has really impressed me, and I am glad I didn’t write-it-off after the first demo, where the vehicles handled like moon-buggies. I do hate the monster trucks though!
All this after sales support on PSN means a new HDD is needed!
commuterzombie | 01/07/2009 09:19
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Cool, I stalled playing through the single-player challenges but this will probably re-kindle my interest. Game launching might even drag me online.
3shirts | 01/07/2009 12:14
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It could have been me posting that so close is it to my own feelings… in fact… are you me?
Bilbo_bobbins | 01/07/2009 10:53
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I love this game, I think the 600mb download is a bit hefty for those who are not really bothered by the update, but still, great stuff.
spooner_22 | 01/07/2009 10:58
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Is this really good??
I played the demo and wasn’t keen, it was really hard to win coz hard to control. If the full game is better than demo I may look at getting it.
Is the first Motorstorm better? It has better reviews.
Watchful | 01/07/2009 11:02
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Did you play the second demo that was released earlier this year? It was much better than the first which was based on quite an old build.
spooner_22 | 01/07/2009 14:08
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I’m pretty sure that the demo I played was the most recent one.
Is the first or second Motorstorm better? Are either of them worth gettin getting if I have Burnout and Pure anyways?
BadBoyBoogie | 01/07/2009 11:16
Let There Be Rock
2516 TSA Points | Member since: Mar 2009
I’ve been without my PS3 for over a week now while it’s been away for repair, but I should be getting it back today (fingers crossed!!)
This will definitely be one of the first games that I play, as I’m suffering from some serious gaming withdrawal!!
Looking forward to the DLC when it’s released…hopefully this Thursday!
rht992 | 01/07/2009 11:50
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man i can’t be bothered with the DLC until i get my platinum. all i’ve got to do is reach rank 5 then win about 50 races and do a stupid barrel roll. then i might get the DLC
ManeoriX | 01/07/2009 12:06
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The barrel roll is actually quite easy, just crash down a hill and watch that baby roll. I did it on Calderra Ridge down the first hill to the right.
Snebjnr | 01/07/2009 12:27
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I dont have Motorstorm PR, but got a shot of it from a mate. It was a really good game, difficult in some areas but good fun in others.
There has been plenty of updates for it recently so Im sure that the game has gotten even better
colmshan1990 | 01/07/2009 14:12
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Oh my God, if you just bought this you’d have to download an update of more than 1gb!
zb100 | 01/07/2009 20:31
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That’s not a criticism though as they’re not patches required to actually make the game playable – it’s still perfectly functional. They’re to enhance gameplay rather than fix it. If you don’t want them, just play whilst the PSN is offline!
colmshan1990 | 01/07/2009 20:53
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But you can’t race online! If you had a 20gb hdd PS3 that came out in the US you would be down over 5% of your harddrive straight away! Ridiculous!
toutski | 01/07/2009 14:27
Legend
4007 TSA Points | Member since: Oct 2008
Don’t know why I never picked this up. Might have to give it a try.
Jumping Monks | 01/07/2009 20:03
Legend
1049 TSA Points | Member since: Jan 2009
If you go into the free play thing, the speed ticket thing is listed. Looks like all I need now is a 100kb key to unlock it.
3shirts | 01/07/2009 14:34
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I think the first one was better but thats probably because it was quite a new concept and an early title on the console. I like the second one (which is waaay better than any of the demos I tried btw) but I don’t know if it would be worth getting given your current games. Perhaps a second hand copy for cheaps?
zb100 | 01/07/2009 21:03
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Wheesht man. Upgrade your drive & stop crying.
zb100 | 01/07/2009 21:17
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PS Sorry if that sounded a bit blunter than intended, but I really don’t see your issue. The bods are busy upgrading MotorStorm:PR & adding lots of new features for us to play with. In order for a person to race against those that have upgraded, they therefore need to also have the content on their drive. Personally, I don’t think it’s ridiculous – if you don’t wish to race against others that are happy to have extra content, don’t go online.
Sorry, but it’s infuriating comments like these that made me move from ThreeSpeech to TheSixthAxis ages ago.
colmshan1990 | 01/07/2009 21:33
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My complaint is that everybody has to have this update if they want to go online, but not everybody will want the DLC. So why does everyone have to sacrifice HDD space for something a lot of people won’t want? It’s not like Burnout which is an open world game so if something is added you have to have it included, but locked until you pay. There are menus in Motorstorm so there is no reason everyone has to have this, is there?
zb100 | 01/07/2009 21:48
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Eh? It’s EXACTLY the same model as Burnout. Something new comes up, you download the upgrade & then pay to unlock it. Either I’m missing something or you are…
Anybody got any idea how big Burnout is now compared to the original install? Purely out of interest!
colmshan1990 | 01/07/2009 22:08
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What I mean is that because Burnout is an open world game, if you didn’t download for example Big Surf Island, online gaming wouldn’t work. You would drive near the bridge and see cars vanishing or something. With Motorstorm thst would never happen as it is menu navigable. You select what you are going to do and do it. So why take up the space for something which isn’t necessary. We don’t need to download the extra tracks if we can’t pick them from the menu. Instead of an optional 100kb unlock key and a compulsary 600mb download we should get an optional 600mb download. If I want to race online in an original track then why must I download the DLC which I can’t even use? There won’t be others in my race on the other track but in Burnout if I’m racing there could be someone in my session playing the cops n’ robbers download, so there is no need for the same download system in both games.
zb100 | 01/07/2009 22:23
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Ah, right, I can see where you’re coming from now but what you’re missing is that fact that yes, you can pick which track you want to race in single player but not if you join a multi-player, the host chooses track and vehicles.
Perhaps if they’d implemented a system similar to Warhawk where you can see what add-on packs people had installed, yes, your concept would work. But they haven’t.
And again, I have to ask how big the additional content is for Burnout. Sorry, but I really think you;’re clutching at straws here – I see your point but it’s just the way of it. No point harping on about the install size – there’s certainly worse culprits out there!
colmshan1990 | 02/07/2009 13:47
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You can say that there are worse culprits for the size, but so far for 1gb of updates all I have got are microbadges. Not worth it for me. Not everyone wants to download the DLC, so why must everyone download, but most can’t use it?
zb100 | 02/07/2009 17:58
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For all the reasons listed above. Exactly the same as Burnout. You would also have the livery packs if you were paying attention.
Seriously, I don’t see why you keep banging on about it. Everybody does NOT have to download content. If you don’t want to play online you don’t have to get the updates. If you do want to play online, then dry your eyes and man up!
You don’t happen to work for Criterion do you? If so, please could you tell me the original Burnout Paradise size & the size after all the installs? Thanks.
zb100 | 02/07/2009 18:01
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Actually, would somebody, anybody, please step in here & translate for me? I’m having really issues trying to understand this person’s beef. Is it just me or are all of his arguments completely applicable to Burnout and any other game that you play online with updates?
zb100 | 02/07/2009 18:11
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Ok, I think I’ve just answered that to a certain extent – the version of Burnout Paradise I downloaded was 3325MB, I don’t know if that included any updates already, however Burnout Paradise is now 4018MB, which is a growth of 693MB – well on it’s way to 1GB.
Given all that they’ve added to Burnout in terms of physical content is one island and some vehicles, I think 1GB for 3 completely new maps, 3 track variants & 4 new vehicles, that’s pretty decent.
It’s the graphics for maps & textures that take up the space…
colmshan1990 | 03/07/2009 16:16
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Well I now have no clue as to what the 1gb adds up to other than microbadges as the expansion download are not unlock keys but the actual extra tracks, according to some who have downloaded the speed expansion and the adrenaline expansion off the Hong Kong store. Seems we were both wrong.
Watchful | 03/07/2009 16:38
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Yeah, Speed was a 572MB download for me last night. On top of the 608MB patch.
The 1.03 update included lots of things though:
http://vip.motorstorm.com/ms/portal/article.psml?extResourcePath=%2FLandingPageArticle%2FGU3Ann.html&target=%2Facwce-motorstorm_home-article
And I expect that like zb100 has been explaining it will contain the resources for all the vehicles in the Speed and Adrenaline packs so that your Motorstorm can display them when other online racers are using them. They may have taken the opportunity to fix track exploits and glitches too like they did with the last update, though that’s just speculation.
If you want to continue the discussion please move it to the forums.
zb100 | 03/07/2009 17:13
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Point take watchful, sorry for quarrelling and taking up valuable space here!
And apologies to you too Colmshan, didn’t mean like an argumentative get.
My bad.
Watchful | 03/07/2009 17:29
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No need to apologise. You both kept the discussion level-headed. It’s just that the forum is a better place than the comments for ‘conversations’.