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SEGA Sees Many Opportunities With Motion Control

It is not just gamers eagerly awaiting the new motion controllers from Sony and Microsoft.
Published 01/07/2009 at 19:00 by Watchful
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“I was blown away by it”, said Sega’s European managing director of development when GI.biz spoke to him about the motion controllers recently revealed by Sony and Microsoft, “both systems offer us so many opportunities to do great things with video games.”

Sega believes that it can build strongly and quickly on its experience with the Wii’s motion control to become a significant presence in the realm of “gestural gaming” which will open up next year with Sony’s motion controllers due in the spring and Microsoft’s Natal expected towards the end of 2010.

What sort of games might we see from Sega?  “I immediately now want to make another Virtua Tennis” said Dunn, “There’s so many games and possibilities. I want to go away and lock myself in a dark room with some of our cleverest chaps and see what we can do with it.”

Sega are not just looking at the genres of games we are familiar with.  “We’ve got to look in different directions to almost throw history away and it requires a whole new way of thinking. We’ve got to ask what can we do with this, because completely different genres of games could open up.”

Those fearing that we will just see a large number of party games that make use of the new controllers can take heart from the fact that Sega are one of the publishers that has been willing to put out more mature titles on the Wii.  They have tried to satisfy, or maybe see is there are any, hardcore gamers on the Wii with titles like The House of the Dead: Overkill, MadWorld and the forthcoming The Conduit.

They have met with mixed results though.  While earlier more mature Wii releases Ghost Squad and House of the Dead: 2 & 3 Return “sold really well, it was great business” and House of the Dead: Overkill “was a profitable title for us”, Dunn admits that MadWorld has not sold what Sega were expecting.  They are waiting for a few more months of sales data before they start making decisions about where to invest their money and resources.

We will certainly be looking forward to what Sega can come up with.

Source: GI.biz

Comments

Please note that all comments are the opinion of the individual author and not TheSixthAxis.

  1. Looking forward to motion control Sonic then…(!)


    • That would be cool, rolling yourself into a ball would be funny.


  2. Please no more Sonic games!

    MadWorld on Wii was a massive success for Sega, so they know what they’re doing. But they seem to be constantly straddling the line between ’shit’ and ‘good’ with each release.


    • Sonic is like Red Rum. In his day, impressive and great to watch but now… a dead horse


      • Madworld on wii was a massive failure for Sega. They don’t make games to get good reviews, they make games to great good sales. Reviews can only affect sales figures, otherwise they make no difference to publishers like Sega.


  3. A thought – This will surely either result in games either not using Natal or the Wand, or will revive the third party exclusive. I don’t see it possible to make a multiplatform game using both Natal and the Wand – Aside from simple concepts such as tennis and sports, which may be possible.


    • Interesting. For me, tennis needs to be almost like the actual game for it to now be worthwhile; Wii Tennis is ace, but the inability to play ‘proper’ shots is a weakness long term. So, I hope for a complex, PS3-exclusive Wand-based tennis game.

      Good point, mate.


  4. I hope SEGA is going to help Sony, because I personally hate Microsoft, sorry for you Microsoft fans.


  5. A remake of ‘Rescue Mission’ ! The wand would be an awesome peripheral for an awesome game , I used to play that game all the time with my light phazer when I was a young’in , ahhh those were the days ….


  6. I think the due to the similarity to the Wii, sony’s motion controller will get more attention from developers as they could do a version for both at the same time – kind of like doing a PS2 version of a game at the same time as the PS3 one. Where as with natal it’s a whole new control method so would need to take a totally different direction.

    Of course that could also mean we just end up getting a load of shovelware.


  7. I personally think Madworld would do better on the PS3 (given the general audience) & I LOVE House of the Dead. Bring it on Sega!


  8. They need to make a sequel to Sega Superstars Eyetoy. I hunted down a Backwards compatible PS3 just for that one game. Still play it regularly, Samba De Amigo is a ridiculous amount of fun.


  9. This may make or break Sega… =S
    Dunno how people will take to the motion controllers
    It will prob be successful for sports games (Football, Tennis etc)
    but other games I’m not sure


  10. Sorry, I should have made myself clearer. It was a success in terms of motion control implementation outside of ‘point and click’. It was a financial failure yeh, as pointed out in the article.



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