Review: Call of Juarez: Bound In Blood

The best Western shooter on the market.
Published 02/07/2009 at 12:00 by nofi
Related stories (more)
Call of Juarez: Bound in Blood Hands On [20]

Ubisoft’s partnership with Techland appears to have succeeded: Call of Juarez: Bound In Blood is a powerful, dramatic tale of two brothers forced to go on the run in the middle of the American Civil War.  The setting might be authentic but I’m a shooter, not a historian, and the only thing that mattered to me when marching down the dusty roads of The Wild West was my aim.  Techland’s hardware mastery produces some vivid scenery, realistic gunplay and convincing animation, and that’s just about all I need.

From the off, with the game throwing around detailed, effect-filled visuals and a gentle introduction that rapidly escalates into a thunderous siege (hint: the Trophy is called D-Day) Bound In Blood is happy to lay all its cards on the table.  Within the first hour you’ll have navigated trenches, sprinted across open battlefield, laid mines, controlled a cannon and had your fair share of cut-scenes: this game is nothing if not diverse.  Yes, it’s a first person shooter, but the amount of characterisation and depth would suggest it would work just as well from the third.

Storytelling is an aspect most shooters fail to take advantage of, but not this one.  Essentially a weaving yarn of two distinct but related protagonists forced to take exile and desert the war, Bound In Blood wastes no time in setting up the premise for the game’s lengthy campaign.  The Western theme is certainly Wild, and although there’s certainly enough diversity in the levels and acts you’ll play through consistency is never a problem, all the while the game’s cut-scenes keep you locked into the ever developing exposition with only the daft checkpoint pauses breaking the forth wall.

It would be churlish to spoil the story, but it’s safe to say that you won’t need to have played the first Call of Juarez game to get the most of it – think of Bound in Blood as its own individual chapter in, we hope, a series of games.  It’s worth mentioning that most of the chapters can be played as either of the two brothers, which gives a slight alternative spin on the actions of that particular section without making any different to the outcome.  Both Ray and Thomas are capable shooters, but you may prefer speed and agility over strength – the choice is (mostly) yours.

What Techland have managed to portray well is the sense of weight to the weaponry.  Despite the armoury being authentically vintage each gun packs a punch and the way the enemy responds to a bullet is highly satisfying.  Guns can be doubled up too, although you’ll lose the ability to zoom with the L1 trigger if you’re dual-weilding.  Other nice control features are the automatic cover (which sees you gently ’sticking’ to nearby objects and using the right stick to peer) and the slow motion bullet-time concentration mode which allows multiple take-outs in the blink of an eye.

It’s when Bound In Blood tries to fit in too much that it can suffer slightly – the game is best when pushing the player through tightly structured and well narrated sections, but when left in the wild signposting isn’t as clear and although the game happily highlights targets for you in the HUD, there’s no sense of distance (especially true of grenades) and likewise bullets from opposing snipers, for example, can ruin the flow.  Pacing isn’t normally a problem throughout the game – the minigame diversions are fun and often explosive – but it could have done with tighter funneling in some areas.

The Multiplayer section doesn’t suffer from any such issues, of course. With a nice selection of maps and modes, Techland’s class-based system works a treat and although the classes aren’t quite as diversive as they are in the likes of Killzone 2 or Team Fortress 2 there’s enough options to keep things fresh. There’s some clever versions of popular FPS modes – capture the flag is much more fun when you’re stealing gold instead – and the few games we played just to test it out seemed to work just fine.

Thematically the game succeeds with aplomb, the story line works well, the co-op and alternative routes through sections with your brother never feel forced and there’s some welcome appearances of both characters and plot twists during the campaign.  There’s lots to like here, presentation is great, the game runs smooth enough (there’s some slowdown and tearing, though) and for once it’s a multiformat game where the PS3 version doesn’t seem to suffer particularly badly.  If you were looking for a Western FPS to cure an overdose of bald space marines with ridiculous guns, this is the perfect tonic.

Score: 8/10

You can read more about Bound In Blood’s various multiplayer modes in our hands on article here.

Comments

Please note that all comments are the opinion of the individual author and not TheSixthAxis.

  1. Recently i’ve been trying to hold off buying games until the price comes down. I’ve got plenty of games that i have still not played yet; Saints Row 2, Midnight Club: Los Angeles, Bioshock being a few. Plus i’m currently only working on a Saturday, so not got much money to splash out on lots of new games.


  2. Nice review Nofi, I have this on my rental list with LoveFilm, I didn;t realise there was a multiplayer, I may just have to buy it now!!
    Hopefully there will be a demo today and i can mkae up my mind for definite then.


    • By the way, the screenshots look really good…the sand in the first pic, the background mountains in the third and the trees in the fourth all look particularly good!


  3. Is this an open world game or story driven? Also when is the rockstar shooter coming out (is it Red Dead?)


  4. why wait for red dead redemption. i’m getting both :) just need to go busking first though


  5. “The best Western shooter on the market.”

    And there’s SO much competition!


  6. Tommorow ! Whoo .
    Multiplayer cowboy action and not the Brokeback kind .
    Tourney on Sun ?


    • I was hoping for Brokeback : The Game.


  7. I’ve been following the progress of this game for a while. So glad it appears to be shaping up well with the good review!


  8. Good to hear, sounds like a good game.


  9. awesome


  10. I want to get this when i get some money, well it’s between this and overlord 2.
    can’t be both though because the rest of the money is needed for going round town :)


  11. It definitely looks good to me.


  12. ….Fucking hell remind me not to read another sixth axis review what a trashy shitty game waste of fourty quid.


    • Igot it too, partially because of this, partially on the advice of someone on my friends list who had it. I really like it, the weapon aren’t ridiculously fast firing which fits in with the style and makes you think about the shots you take. The only thing I dislike is the pausing of the game at every check point. Might go back to it now.


  13. Good review. I’m usually not a fan of prequels, but I did enjoyed the first COJ, and now I can’t wait to check this one out. Maybe if COJ2 and Red Dead 2 get good receptions from the community we can get more western themed games.


  14. Cheers for the review Nofi. I tried putting off buying it until I price drop but ended up picking it up this morning whilst hungover in Perth. Certainly helped kill a few hours until safe to drive again!