Xbox Live Community games has recently changed its name to Xbox Live Indie games and with the name change comes a number of other alterations to the way things are organised. Chief amongst them is a new pricing system. It is quite convaluted so it’s probably best I paste their breakdown for clarity’s sake:
Indie Games will have three price points to choose from, to keep them more in-line with other products available on Xbox LIVE Marketplace. Games can be sold at 80, 240, or 400 Microsoft Points. Only games 50 MB and under can be priced at 80 Microsoft Points. How does this affect currently priced games?
Basically I read that to mean that the Indie games are going to be significantly cheaper and hopefully that means that they will appeal to an impulse buying crowd and get more coverage. There are many other little changes to the scheme including a reputation system and the introduction of “Tokens” which are basically up to fifty free copies of your game so you can give it to media outlets and get reviews and more exposure. The full list of alterations to the program can be found via the source link.
Source: XNA Creators Club
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