So PSP Minis seems like a really cool idea. Kinda like the iPhone app store, but for your PSP. Ok, so apparently it’ll only have games, but it’s a games console after all. Oh, and you’d better not want to play those games with anyone. That’s right in a statement given yesterday by SCEA senior account manager Justin Cooney at GDC Austin it was confirmed that all PSP Mini titles well be barred from using wireless multiplayer, DLC or any form of software update. Sony had better hope that no-one wants to be social when playing the new titles.
Apparently Sony have removed this features in an attempt to “accelerate the approval process”. I can see where they’re coming from here, making sure the games work with future DLC or the PSP’s wireless connectivity certainly adds layers of complexity to Sony’s approval process. According to Cooney Sony have been “streamlining” the QA for PSP Minis, a phrase that fills me with dread. While the games are smaller and worth less to Sony, I see no reason to reduce the QA process. They’ve been touting the Mini’s as a pretty big feature, surely they’d want to give it their full support rather than this statement.
“From our perspective, if we’re going to reduce the time it takes to get through our internal process, it helps that we don’t have to check multiplayer features,”
Why do they need to reduce the time? Is being held up in QA really that significant of an issue for these developers? If developers don’t want to implement wireless play that’s fine by me, it’s a case of investing time and resources where they make the most sense. But reducing the number of options available to developers, particularly when other full-game developers have access to them, is hardly a way to draw the best and bright towards your platform.
Of course it’s not all bad news, Sony have confirmed that whilst games will be missing wireless multi-player there will be a ‘pass the pad’ or ‘hotseat’ game mode in some announced titles, where players take turns with the PSP. Hardly ideal, but at least there will be some form of multiplayer in launch titles.
Personally while the lack of multiplayer is a sore spot for me, the removal of DLC and software updates seems like it will hurt developers more. Of course with the 100MB cap on games maybe Sony are hoping that titles will remain simple and be harder break, meaning that patches won’t be required. I doubt developers are looking at it that way. I also doubt they’ll be happy with the inability to continue to make money from DLC. The DLC removal also just seems bizzare from a company that are pushing the new digital media only PSPGo, but the decisions made by big corporations never quite seem to be inline with each other anyway. Finally when you consider that Sony are launching this initiative as a competitor to the Apple App Store, a platform where titles now support all of these features and aren’t limited by a 100MB cap, it seems unlikely that a lot of developers will be willing to jump ship.
Source: Gamasutra
nofi | 17/09/2009 14:06
Wants a custom tag.
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Absolutely ridiculous, and surely can’t last that long. No multiplayer is a joke.
Raen | 17/09/2009 14:10
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No, no, no they have hotseat multiplayer. That’s good…right?
everybodysinging | 17/09/2009 14:11
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agreed, not having multiplayer is very poor
stefhutch20 | 17/09/2009 14:23
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This is indeed disappointing, but as I’ll mostly be playing them on my own on the way to Uni anyway, I doubt I’ll miss multiplayer that much.
mynameisblair | 17/09/2009 17:09
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No multiplayer =/= quality.
Bober9000 | 17/09/2009 14:37
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I also don’t see this as a big issue.
Do you really think multi-player in Tetris (example) is so important? :/
Raen | 17/09/2009 14:50
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No it’s not, but surely giving developers the option is better than not?
Raen | 17/09/2009 14:51
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Additionally the lack of DLC and patches is a big issue on its own.
Bober9000 | 17/09/2009 15:39
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DLC is other thing.
) and sell this again for “only” 5€ (instead of 1€ or 2€).
Lack of this will simply force developers to make second part’s (Like Tetris 2 with 2 new exclusive types of bricks
But with DLC you are 100% right.
dpb135 | 17/09/2009 14:41
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Major Fail. If there are issues with games how can they not been updated or games given free updates with extra levels like they are on iphone. I really like the app store & was hoping Sony’s would be better………….
cheekyMcB | 17/09/2009 15:05
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It’s probably temporary to ensure that the library of titles gets big as quickly as possible. Once of sufficient size to attract users then Sony might introduce these options.
a inferior race | 17/09/2009 15:27
I'm special
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Not having dlc is a bigger issue than a lack of multiplayer to me.
RadioactiveMouse | 17/09/2009 16:19
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I’d be mightily impressed if any devs could make a game with good multiplayer that weighs in at under 100 MB
Sony’s approval process isn’t the best as it stands though really
cc_star | 17/09/2009 16:24
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I’ve not turned my PSP on since I got my iPhone, the games are just more in tune with mobile gaming, and with the addition of bluetooth and WiFi multi player gaming they are going from strength to strength.
This is a poor decision on all counts
ShovellyJoe | 17/09/2009 16:28
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Same here, mobile games shouldn’t have long loading times and elaborate gameplay, they should be something to spend 5 minutes on at a time, trying to beat some high scores – stuff like Doodle Jump, Flight Control, Boxed In and Geared are great examples in my opinion.
cc_star | 17/09/2009 16:50
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100% agree
Whereas I appreciate GoW:CoO and other such amazing PSP games, the only time I have to play something like that is when I’m sat on my sofa in which case I may as well turn my console on, so these AAA blockbuster PSP titles are wasted on me.
Flight Control, Fieldrunners, Paper Toss, Critter Crunch, StoneLoops are all awesome mobile games, oh and of course the grandaddy of them all – Peggle!
Tuffcub | 17/09/2009 16:45
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Curses! I had a great joke lined up for the next Mini news! Terrible idea Sony – knock 5 days of waiting for game but dont get updates or multiplayer? I’d rather wait 5 days thanks.
superjag86 | 17/09/2009 16:52
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It’s always one step forward and two steps back with Sony! When will they learn??
mynameisblair | 17/09/2009 17:10
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Oh well, patches could help though. What if the game is like Fallout 3 mini and filled with bugs?
Michael | 17/09/2009 19:32
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Just tried “pass the pad” gaming with my current PSP while walking home from Tesco. Local chav who had a go was last seen running down the High Street. The bastard. Epic fail, Sony.
kissablekirst | 17/09/2009 19:45
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opps sorry did you want it back?
Raen | 17/09/2009 20:36
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…I think I love you. Marry me?
Sympozium | 18/09/2009 11:33
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kinda cool even though some of the games could be horrible