Codemasters Outline Vision For The Future

And it's not a little white egg.
Published 09/11/2009 at 15:00 by nofi
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Back in the day, Codemasters (or “The Codies” as they were known) were famous for two things. The first was the ‘Dizzy’ series featuring a permantly bouncing egg , the second was that the two blokes in charge we called Darling. These days the Codies CEO is called Rod Cousens so zero chance of any General Melchett style japery, instead he has outlined his vision for the future..

“Let me give you a scenario that could happen in the next three-to-five years,” he said. “That’s that games aren’t at GBP 50 – they’re at GBP 20-30, but they’re unfinished. You then have to download future levels or packs to progress through the game, and within those downloadable packs you also have micro-transactions.

“You can do that directly, or you can do it in conjunction with retail, where they have a code to unlock future packs and they participate in the margin.  That is a far more constructive and value added approach than if they’re simply churning pre-owned software out, which I believe in terms of content creation disadvantages us – and actually, further, stagnates the industry.”

Comments

Please note that all comments are the opinion of the individual author and not TheSixthAxis.

  1. I’d much rather see the egg return than get ripped off every Thursday when the store updates…


    • the egg was kool


  2. Why does the industry need to evolve? I’m fine with it as it is, thanks. 


    • It needs to evolve because the world is changing


      • Its just a way for the developers to make more money. Its been happening ever since this generation of consoles was released. We only have ourselves to blame really. We pay for DLC that we know deep down should have been on the disc promoting it.

        Im all for DLC when its properly implemented but it has been abused by some developers. EA with their Tiger Woods games for example. Last Gen all the courses would have been on the disc but now we get a few and have to pay extra for the rest. Its not just EA although I would say in my opinion their probably the cheekiest.


  3. I can’t say I like this or hate it… The thing is, why not. It would give you the chance to check out a game before buying the full content. On the flip side, they’re selling unfinished games.
    Might need to think about this a bit more…


  4. Episodic gaming sorts out the piracy issue, the trade-in issue, and keeps the price managable for end users

    I think its the future.

    Also, I always wonder why I pay £35-£40 for a game when I’m only good enough (can be arsed) to get halfway through it… As was mentioned on Gameswipe recently, I pay for all the content on the disk, but only ever see half of it through boredom, short attention span, or new stuff always coming out – This would sort out my problem too.

    I’d be interested to see Siren: Blood Curse’s sales percentages of full game Vs episodes


    • You just describing my gaming aptitude perfectly. I play a new game constantly for about a week, then get distracted by something new and shiny. I have a box next to the TV full of PS3 games that I’ve probably only 25% completed, if that. I get more value for money from the PSN games these days, than I do from discs.


  5. Forgot to add, why do devs hate the pre-owned market so much, without it I’d never be able to buy a new game, and where would Codies be then?

    Long live trade-ins and the money they give me so I’m able to buy new stuff.


    • ea seem to hate the preowned market more than anybody but considering how many of their games are just annual updates i rather think they wouldn’t be anywhere near as successful without it.
      how many of those people buying the new fifa traded last year’s fifa in to get it?
      a lot i bet.
      and for those on a more limited budget preowned games are fantastic, you have to wait for the games but you get them much cheaper, of course they don’t care about that side of things.


      • Agreed Hazelam , i traded in 4 games at CEX and got £60 store credit and whilst in there I saw at least 4 older gems that I hadnt yet played around the £15 mark titles such as Dead Space , Bioshock , Motorstorm Pacific Rift , Resistance 2 . All titles which I never got on release .


    • trade ins rock!! without them i would not be playing any games considering my lack of job lol


  6. if these companies want to keep bringing out their annual update games then i’m afraid they’re just going to have to get used to the preowned market.
    you think their annual updates would sell so well if people couldn’t trade in last year’s version?
    selling half a game isn’t the answer.


    • Exactly, who’s gonna want to keep DiRT when DiRT2 is out, or GRiD etc….

      Perhaps they’re worried about the ‘99%’ trade-in rate for Damnation ;)


      • that’s harsh, true but harsh :)


      • I have Dirt and Dirt2. I wouldn’t dream of selling Dirt either. I play both still :D


      • DiRT is a pretty different game to DiRT 2. Unlike sequels to most driving games, [cough]Gran Turismo[/cough], they don’t share a single track in common.


      • Didn’t mean it literally

        Jeez


  7. The other thing I remember about Codemasters was that they had a Budget label (which Dizzy was a part of ) All games where i think either £1.99 or £2.99 . I used to love their ATV Simulator http://www.youtube.com/watch?v=e6lgwcthycU Also Mastertronics (ah forgotten legends) amazing Kickstart 2 with a 2 player split screen AND built in track editor are some amazing Budget games that spring to mind . LBP innovative (bollox)


  8. personally I don’t dislike trade in I just don’t trade in, but I do occasionaly buy pre-owned games especially if I don’t believe the current price of a new game isn’t justified with regard to the games content/ playability and such


  9. We already have games released unfinished – NFS Shift to name one


    • fallout 3


  10. slightly off topic – but i emailed ‘codies’ last year about a ps3 version of their music creation series ‘music’ the reply was in the negative, which is a real shame as the ps3 (xbox 360 as well ) is a bit of a power house, and im sure they could produce a piece of music creation software that could be an ‘ableton live’ for the next gen consoles.
    in fact, the model that’s being mooted in the article, would be perfect for the kind of software im talking about. for instance micro-transactions for different drum kits, samplers,fx racks etc etc……
    and lets not forget dubstep was practically born on music mtv generator on ps2!


  11. Without trade-ins, I wouldn’t buy anywhere near as many games as I currently do, as I’d want to be virtually certain that it was a game that I’d really like. At the moment, if I buy a game that I don’t like I trade it in and try something else instead.


  12. I think Codemasters should go back to their budget roots and just release cheap games.

    Back in the day they were around £1.99 but if they release slick content at around £9.99 I could be tempted. Since the release of Grid codies went in reverse with releases.

    It would be cool if they did BMX Simulators HD a definate buy !


    • I don’t care what their plan for the future is unless it involves a port of Micro Machines II.


      • It would be interesting to see an update of MM2 but with Mod Nation Racers forthcoming I think it may struggle unless cheap. Slightly different games but aimed at a similar market I imagine.


  13. I’d like a situation where we could buy a game for £20, get a physical disc, then add to the game with DLC as we see fit. If we finished said title, we could still sell the initial media asset; thus keeping the used games market alive. However, I’d still be ok with all-digital games.