Gravity Crash Review: It’s Coming

But not quite yet.
Published 24/11/2009 at 8:20 by nofi
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I’ve been playing Gravity Crash for about 2 months now, and I love it.  However, the version that I have, and the version some sites have already reviewed from, is clearly unfinished and a little buggy, and I wouldn’t feel comfortable reviewing such a personal favourite from such old code.  Here at TSA we always review from the final, retail code so that we’re playing the same version of the game you will be when you buy it.

So, although we’ve been behind the game all the way, we couldn’t rush out a review until the final version was handed over by SCEE, which was meant to be yesterday.  Some mix up yesterday afternoon meant we couldn’t get our hands on the finished article, although Peter was standing by with the capture card and I’d already prepared directions for him so we could bomb through the review and hopefully get a video one up too.

It’s unlikely, then, that we’ll be able to get a review done for Gravity Crash before it hits the European Store today.  I’m sorry about this, but I’m not prepared to challenge our review ethics for one game, and besides, I’ve been talking about the damned thing for weeks so surely you know what to expect, right, but the various tweaks I’ve been told about since the preview version make Gravity Crash an objectively better game.

We’ll try, though, and if Peter’s awake and we get codes through this morning we’ll be on it like Flynn, but all I can do is apologise and promise to keep you updated.  We have just found out that the game will absolutely be out today in both the US and Europe, so that’s great news for anyone doubting the quick turn around on the release date, so at least you’ll be able to sample the demo in the meantime if you’ve not already made up your mind.

Comments

Please note that all comments are the opinion of the individual author and not TheSixthAxis.

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  1. The review wont make a difference for me, you’ve already got me wanting the game loads. A score of 2/10 wouldnt sway me (and I trust this sites reviews)
    Bring on the update!


  2. That was the biggest concern, matey… that it wouldn’t be released and there’d be some sort of delay. Thankfully, there’s a demo available so we can review it ourselves and throw down the necessary readies when happy to purchase (read: instantly). Even just through articles and videos, I think many of us have already made our minds up. It looks bloody great fun.


  3. Nofi, speaking for myself, I really appreciate the time and care spent on TSA game reviews so please don’t try to rush through a review today just to meet the launch time. Tomorrow or even the end of the week would be fine by me.


  4. Really looking forward to getting the demo of this game, might not get the full version until after January though (Christmas full of revision for A levels exams in Jan) :(  
    Its nice to see developers and still full of fresh ideas to PSN games interesting, the map editor could set an example to future PSN games. 


  5. I played Gravity crash at E3 and TGS and I can’t wait to get a chance to play it on my own system on my own TV with the sound cranked WAY up! Cold Storage tunes FTW!!! Day 1 for me.


  6. This is pretty much a definite purchase for me anyway, so a review isnt needed, except maybe later on when I want to bask in the knowledge that I made a good purchase..  I need confirmation like that ;)


  7. I’m getting this :)


  8. Does anybody have a “release time” for this? Straight purchase for me, no demo needed!!!


    • No, sadly not.


      • Bugger! itching to get in there. ;)


  9. what time will it be up today…..i cannot wait anymore.


  10. Tell you guys, what (although someone will hopefully beat me to it anyway) I’ll check the PSN every hour *leans over and eyes TV/PS3* then report back here the moment I see it. What’s the best way to find it… ‘Latest Releases’? or should I go look for it alphabetically.


    • Probably just keep going in and out (ooer!) of the PSN store to let it refresh!


    • Alphabetically is usually the way to go – or maybe even the search box. More than once I’ve found new releases that way before they were on the Latest Releases’ page.


      • Thought I’d read as much on here too. So regarding which spot to aim for on the PSN I’ll go in alphabetically and direct my attention to the letter G, for Gravity Crash. For efficiency and reference purposes, I shall simply call it the G-spot.


      • How you found it yet? I know it’s hard to find that litlle sucker…


  11. Hi Everyone,
    We’re working to get nofi and Peter code ASAFP, however we’re having to wait. As nofi said we tried to get the code yesterday, however we got the wrong ones… D’oh!

    Anyway, once again thanks, we really do appreciate it!

    Stewart


    • Still, had a nice game of Critter Crunch last night. ;)


  12. No review necessary for me as I’ll be buying it straight away anyway!!! I’m still looking forward to reading the review though!! ;)


  13. It’s on the store now! Not on new releases but if you go to A to Z and hit the G spot, ;) , it’s there. Trial and unlock :)


    • Heh so it is ! :D


  14. Errrr hold that thought… Patch v 1.01 is MEANT to be out too o fix a couple issues relating to FW3.10 however it is NOT live yet :( So the game will have problems folks!


    • Bugger


    • Thanks for letting us know. Any idea on a time frame for the patch? i.e will it be today or the next few days.


    • Jesus.


    • As a follow up, I’ve just been told the 8MB Patch will be live within 30 minutes… Can I suggest you all please wait to play the game, so that you get the patch.

      Cheers

      Stewart


  15. I’ve just tried it and the Patch is now live!


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