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	<title>Comments on: The Saboteur Developer Interview</title>
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	<link>http://www.thesixthaxis.com/2009/11/27/the-saboteur-developer-interview/</link>
	<description>PlayStation and Xbox News, Reviews and Discussion</description>
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		<title>By: BadBoyBoogie</title>
		<link>http://www.thesixthaxis.com/2009/11/27/the-saboteur-developer-interview/comment-page-1/#comment-110665</link>
		<dc:creator>BadBoyBoogie</dc:creator>
		<pubDate>Sat, 28 Nov 2009 10:44:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.thesixthaxis.com/?p=27832#comment-110665</guid>
		<description>I&#039;ve been looking forward to this one for a while, so not too much longer to go now!!  ;)</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been looking forward to this one for a while, so not too much longer to go now!!  <img src='http://www.thesixthaxis.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: cc_star</title>
		<link>http://www.thesixthaxis.com/2009/11/27/the-saboteur-developer-interview/comment-page-1/#comment-110624</link>
		<dc:creator>cc_star</dc:creator>
		<pubDate>Sat, 28 Nov 2009 00:01:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.thesixthaxis.com/?p=27832#comment-110624</guid>
		<description>Yeah demos and sandbox titles go together like Simon Cowell and good music.</description>
		<content:encoded><![CDATA[<p>Yeah demos and sandbox titles go together like Simon Cowell and good music.</p>
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		<title>By: spooner_22</title>
		<link>http://www.thesixthaxis.com/2009/11/27/the-saboteur-developer-interview/comment-page-1/#comment-110618</link>
		<dc:creator>spooner_22</dc:creator>
		<pubDate>Fri, 27 Nov 2009 23:21:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.thesixthaxis.com/?p=27832#comment-110618</guid>
		<description>Looks really good. Been looking forward to this. Prob be hard to do a demo but that would be good</description>
		<content:encoded><![CDATA[<p>Looks really good. Been looking forward to this. Prob be hard to do a demo but that would be good</p>
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		<title>By: iNsAnE_gAmInG</title>
		<link>http://www.thesixthaxis.com/2009/11/27/the-saboteur-developer-interview/comment-page-1/#comment-110561</link>
		<dc:creator>iNsAnE_gAmInG</dc:creator>
		<pubDate>Fri, 27 Nov 2009 19:41:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.thesixthaxis.com/?p=27832#comment-110561</guid>
		<description>Good ol&#039; &#039;Sean&#039; eh?
Cool video, the game appears different than what I had expected, however does look pretty sweet. That wierd guy talking us through the video made me LOL when (near the start) he said that the game has a unique art style of &#039;kind of colour and black and white&#039;. That use of an oxymoron confused me as black and white are both colours, so if the game has an art style boasting colour, black and white should not hold much significance, or any more significance than say, blue and green or red. Strange dude. :D</description>
		<content:encoded><![CDATA[<p>Good ol&#8217; &#8216;Sean&#8217; eh?<br />
Cool video, the game appears different than what I had expected, however does look pretty sweet. That wierd guy talking us through the video made me LOL when (near the start) he said that the game has a unique art style of &#8216;kind of colour and black and white&#8217;. That use of an oxymoron confused me as black and white are both colours, so if the game has an art style boasting colour, black and white should not hold much significance, or any more significance than say, blue and green or red. Strange dude. <img src='http://www.thesixthaxis.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: iAvernus</title>
		<link>http://www.thesixthaxis.com/2009/11/27/the-saboteur-developer-interview/comment-page-1/#comment-110551</link>
		<dc:creator>iAvernus</dc:creator>
		<pubDate>Fri, 27 Nov 2009 19:12:58 +0000</pubDate>
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		<description>Like zero publicity where I live ( in the Caribbean ). Looks and sounds pretty cool though. Can&#039;t wait to get it actually.</description>
		<content:encoded><![CDATA[<p>Like zero publicity where I live ( in the Caribbean ). Looks and sounds pretty cool though. Can&#8217;t wait to get it actually.</p>
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		<title>By: cc_star</title>
		<link>http://www.thesixthaxis.com/2009/11/27/the-saboteur-developer-interview/comment-page-1/#comment-110420</link>
		<dc:creator>cc_star</dc:creator>
		<pubDate>Fri, 27 Nov 2009 15:27:02 +0000</pubDate>
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		<description>I seriously can&#039;t believe the lack of publicity a pretty large undertaking like this has gained, perhaps it suck which is why EA haven&#039;t put their publishing might behind it, perhaps its the fact that every at Pandemic is more worried about their personal futures once the game went &#039;gold&#039; a few weeks ago

Looks awesome to me, and pretty varied for singleplayer experience</description>
		<content:encoded><![CDATA[<p>I seriously can&#8217;t believe the lack of publicity a pretty large undertaking like this has gained, perhaps it suck which is why EA haven&#8217;t put their publishing might behind it, perhaps its the fact that every at Pandemic is more worried about their personal futures once the game went &#8216;gold&#8217; a few weeks ago</p>
<p>Looks awesome to me, and pretty varied for singleplayer experience</p>
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		<title>By: skibadee</title>
		<link>http://www.thesixthaxis.com/2009/11/27/the-saboteur-developer-interview/comment-page-1/#comment-110417</link>
		<dc:creator>skibadee</dc:creator>
		<pubDate>Fri, 27 Nov 2009 15:15:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.thesixthaxis.com/?p=27832#comment-110417</guid>
		<description>me too did not get the feeling it was a sandbox type game nice.</description>
		<content:encoded><![CDATA[<p>me too did not get the feeling it was a sandbox type game nice.</p>
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		<title>By: shields_t</title>
		<link>http://www.thesixthaxis.com/2009/11/27/the-saboteur-developer-interview/comment-page-1/#comment-110293</link>
		<dc:creator>shields_t</dc:creator>
		<pubDate>Fri, 27 Nov 2009 13:17:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.thesixthaxis.com/?p=27832#comment-110293</guid>
		<description>That sounds pretty cool, I&#039;d not realised what Saboteur was actually going to be before reading this article might have to try this one out now.</description>
		<content:encoded><![CDATA[<p>That sounds pretty cool, I&#8217;d not realised what Saboteur was actually going to be before reading this article might have to try this one out now.</p>
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		<title>By: bunimomike</title>
		<link>http://www.thesixthaxis.com/2009/11/27/the-saboteur-developer-interview/comment-page-1/#comment-110266</link>
		<dc:creator>bunimomike</dc:creator>
		<pubDate>Fri, 27 Nov 2009 12:56:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.thesixthaxis.com/?p=27832#comment-110266</guid>
		<description>Jeez... that guy can talk. Very natural, enthusiastic without being truly over-the-top. Great interview. If I have more time on my hands I have loads of older games to get into but that looks like one for the list depending on quality reviews. Cheers, cc. :)</description>
		<content:encoded><![CDATA[<p>Jeez&#8230; that guy can talk. Very natural, enthusiastic without being truly over-the-top. Great interview. If I have more time on my hands I have loads of older games to get into but that looks like one for the list depending on quality reviews. Cheers, cc. <img src='http://www.thesixthaxis.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Cerberus64</title>
		<link>http://www.thesixthaxis.com/2009/11/27/the-saboteur-developer-interview/comment-page-1/#comment-110252</link>
		<dc:creator>Cerberus64</dc:creator>
		<pubDate>Fri, 27 Nov 2009 12:36:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.thesixthaxis.com/?p=27832#comment-110252</guid>
		<description>With the recent trend of &#039;publish now, patch later&#039; what assurances do we have that our £40 will be well spent if critical bugs are found and the Studio is no longer there to correct it?</description>
		<content:encoded><![CDATA[<p>With the recent trend of &#8216;publish now, patch later&#8217; what assurances do we have that our £40 will be well spent if critical bugs are found and the Studio is no longer there to correct it?</p>
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