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Darksiders 360 Patch Live

WAR! What is it good for?
Published 28/01/2010 at 11:15 by Gamoc
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THQ have just told us that the 360 patch for Darksiders is now live. The patch was issued to fix a screen tearing problem people were having (and that’s it). It’ll patch when you start the game whilst connected to XBL.

Darksiders was one of the rare games that actually ran better on the PS3, so a patch to fix the 360 version, whilst a good thing, still kind of ruins that weird feeling you get when a game works best on your console. I’ve actually got both consoles, so I don’t know why I’ve got the feeling. You can read our review here.

Comments

Please note that all comments are the opinion of the individual author and not TheSixthAxis.

  1. Have read that the patch reduces the screen tearing from 43% of all frames to 21%, but at the expense of framerate, where it now appears to be capped at 30fps (perfectly fine for the genre) although it does dip below that in the same places as it did before the patch


    • Does anyone know how much tearing would occur in a normal game.



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