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Review: Dante’s Inferno

Heavenly.
Published 08/02/2010 at 20:00 by nofi
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Dante’s source material might be bustling with allegory and medieval subtlety, but EA Visceral’s take on Alighieri’s opus is anything but vague – this is Hell as we’ve always wanted to see it and in the process of somewhat crudely translating the fourteenth century masterpiece into six buttons and an analog stick Dante’s Inferno has successfully taken a swipe at Kratos and Bayonetta with a deft swing of Death’s scythe.  And for the most part, it has succeeded.

Hyperbole? Perhaps, but like Charon the ferryman, EA haven’t held back with the game’s undeniably compelling pacing and, after a slightly underwhelming prologue, Dante’s first act quickly casts aside the reigns and doesn’t let up until the game is done and dusted. And for that we’re thankful – Dante’s Inferno is a non-stop ride through the depraved and tortured depths of hell and we wouldn’t want to linger any more than necessary.

This, then, is a bloody, repulsive videogame that although follows the book’s chapter structure it’s little more than a scan of the index and a margin note on some of the characters. Gone is much of the Christian reference and symbolism and in their place are nine distinct circles representing not so much the self-indulgent journey of the soul but instead a series of damned inhabitants, ghoulish beasts and bosses the sizes of mountains.

That’s not to say Visceral have abandoned all respect for the daunting literature: Virgil still acts as a guide, the game is largely populated with the same sporadic hosts (such as Pontius Pilate and Filippo Argenti) and for the most part the various circles of Hell at the very least tie in with the concepts described so vividly in Alighieri’s poem. Speaking of poetry, Dante is no longer a poet, shedding the rather unplayable occupation and instead donning the armour of a knight (with weaponry to match).

The game flows nicely enough for the most part, sporadically juxtaposed with a pace-halting puzzle, sadly, but otherwise the action is as consistent as the sense of scale in the delightfully detailed visuals as you make your way through the various stages. Each circle more deliberately powerful than the last, the game pulling you in with the promise of better power-ups and more impressive abilities, let alone the prospect of even more disgusting enemies to absolve or punish.

There are problems, though – the combat is repetitive ad nauseum, the morality choices hardly game affecting and, despite being a linear experience there’s some odd signposting on occasion and exploration is limited, with little to find off the beaten path of worth.  Dante’s Inferno never quite reaches the apex of brilliance but I suspect that was never EA’s intention – more to spoil Kratos’s party and bin Platinum’s bespectacled brawler before she got going.

So, whilst God Of War might have a little more muscle, and Bayonetta much more style, Dante’s unholy mission and constant, unweilding toil give the game just enough distinctive qualities to warrant a purchase for fans of the genre. There’s nothing terribly clever about the game, but it’s a wickedly tasteless ride through the mind of a developer keen to escape the confines of the slow, claustrophobia of Dead Space. Not essential, but bloody good fun.

Pros:

  • Impressive sense of scale
  • Morality level will give you at least two play-throughs
  • Promise of future online co-op through DLC

Cons:

  • The puzzles spoil the pacing
  • Combat is a little repetitive
  • The fixed camera gameplay seems a little last-gen

Verdict: It’s all rather good fun – by encapsulating the jist of the storyline and throwing away anything that would have served as exposition (but retaining invented flashbacks to broaden the personalities and purpose) EA have created an incredibly desperate vision of Inferno whilst keeping one tongue firmly in their collective cheek. Yes, purists might not appreciate the changes made to the source (and Dante will be turning in his grave) but as a gamer I had a blast.

Score: 8/10

Comments

Please note that all comments are the opinion of the individual author and not TheSixthAxis.

  1. Personally my fave single player gaming experience of this generation. I love it, and yes I include Uncharted2 in that statement. although I always was a sucker for the God Of War style gameplay.

    Just started my second play through now, I’m so hooked on the game I just want to collect everything I missed first time around and I reckon it will be an easy platinum for Trophy collectors.


    • me too its easy trophy game, but the 666 combo trophy any ideas?


    • I can’t say it’s more enjoyable than Uncharted 2, it’s going to take something really special to top that in my opinion. It is, however, brilliantly made and a treat to play. There’s no escaping that it is a complete rip off of the God Of War games though, but that doesn’t stop it being thoroughly enjoyable. Whether or not it’s better than GOW 3 only time will tell, and I’ll reserve my judgement until next month :-)


    • Don’t agree at all. I mean it is such a blatant rip off of you know what. But even if God of War had never existed, this game still seems very second rate: graphically (the cutscenes are great, who cares), gameplay, fixed camera… everything just seems terribly underwhelming


    • I got the platinum on it yesterday.
      Easy as Hell (pun intended) game, 15 or so hours.
      Not bad as a rental, kinda like Darksiders, but I was a tad disappointed as I bought it for £40 :(

      Uncharted 2 was a LOT better imo :)


  2. I’ll need to buy this soon maybe for the wait for White Knight Chronicles.
    How can a fixed camera be last gen, its perfect for games like Devil May Cry,God of War and Dante Inferno etc etc the review was spot on!


  3. Thought the demo was pants personally.. :|

    Maybe its one of them games were its review isn’t a good representation.


    • do you like hack n’ slashers as a genre?


  4. I love God of War… this is now on my ‘watching’ list, I’ll try and get it if I can find it cheap.


  5. I wasn’t interested in this at all until Chris kept banging on about it on Twitter. I enjoyed the demo but I couldn’t decide between this and GoW. The Ultimate Edition sure is tempting me. I guess I’ll have to sort out my finances… or maybe just rent it.


    • #LuciferWillPay ?


      • He should! If not, Zeus will make him.


  6. One of the things I like is the dual upgrade path, unholy & holy, it adds a (slight) layer of tactics to the all out action.

    Also, the game features loads of collectibles (many of them hidden) silver coins, relics etc… the relics modify your abilities, providing greater damage for your weapons or protection for your health and even giving you longer to chain your combos together.

    The story is fascinating, through watching all the excellent anime/comic style flashbacks, the games later stages make more sense especially the challenge rooms which some reviewers seem to have had a problem with.

    Now I’ve finished the game I’ve unlocked the Gates Of Hell arena (survival/horde style mode) the Infernal difficulty, resurrection mode enabling you to replay the game with all your points/weapon upgrades & collectibles intact

    Roll on April’s co-op DLC and user created arenas!


  7. Downloading the demo now, only watched someone else play it before. Might give it a rental depending on the demo.


    • The demo isn’t representative of the game (as usual), as its just the tutorial it does give a taster of the gameplay, but not the overall epicness or how the game makes you feel whilst playing… If you like God Of War, fixed camera style hack n’ slashers then you’ll like this, if you don’t then you won’t


      • Only ever played the GoW3 demo and liked it. Wasn’t impressed with what I saw of Dantes but will give it a go tomorrow.


    • That someone was me! And that was at like 2am and the boobs were overwhelming. Perverts.


      • It was very strange seeing that appearing on the screen that late. Very weird.


      • Surely 2am is the perfect time for tits on TV? You, sir, have the wrong Sky package.


  8. It’s a good game, and good fun, nearly finished my second playthrough now and feel that it’s a little lacking for a full priced game. It is satisfyingly vile but I feel it could have used a more consistent layout of boss battles.

    Perhaps I was just charging through too quickly, but the couple of circles in the middle such as greed seemed a little inconsistent with the ‘action’ factor of other circles.

    Just a little disappointed I don’t feel the desire to keep it and will probably get traded in for AvP.


    • I always feel that about single player only games… after 1 play through, can I do another? With this I can, I’m really enjoying it.

      I thought I could with Uncharted2, but by about the 5th or 7th chapter I was bored, and quite a few other games are the same I suppose I can stick with this because I find the combat so satisfying.

      I always planned to buy this, and trade it for Heavy Rain, which I’d then trade for God Of War so subsidising the busy purchase period, but I’m keeping this now because the co-op would be awesome, as would user created challenge rooms.


  9. favorite game so far this year.


    • yep def! :)


  10. another 8? i dont know what this score means anymore! so many titles get an 8. was nice to see mass effect 2 get a ten, shocked me a little :P


  11. found a way to get the 666 combo trophy and its easy.


  12. First post. Woot!! Unfortunatly it’s a rant, but i have got to get it off my chest. Put simply, i think its very lazy of you guys to say everything is a god of war rip of, especially considering that aside from combat, kratos stole his entire move and puzzle set from Mario 64, I mean really now, i love GOW , but it was not the first or last of its kind, now im not saying that comparisons shouldn’t be drawn, but they should not be used to demean a game. Now on the combat side of things, dante plays closer to DMC than it does GOW, which brings me to this, how can you consider DMC and GOW similar in anyway, aside from the linier play route, and even that is pushing it considering DMC’s chapter selection option. I’ll be picking up my copy of DI tommorow and i’m very excited, I recently got my plat on Bayonetta (which by the way is NOTHING like GOW) and i look forward to engrossing myself in it, but i had to defend m’lady’s honor before i could cast judgement upon the damned. Sorry for the rant guys i promise my next post will be nicer, and shorter. P.S. the puzzles always slow a games pace, GOW, and Uncharted especially.


    • first post? ur more like the last post mate


      • He meant ‘his’ first post, and at least it wasn’t moaning about being an 8…


      • oh right i get ya. well to be fair so many things do get an 8 on here


      • That does seem to be quite a few damn good games, with a few key flaws, you’re right.

        (although I’ve not come across any Dante flaws personally)


    • When you play Dante’s you’ll realise!! It is God Of War in a sparkly new outfit!!!


      • And Killzone is just Doom in a sparkly new outfit. And Modern Warfare is JUST A PILE OF SHIT.


      • Really? hadn’t noticed that. :O

        Although that’s like saying all guitar bands are The Beatles in a sparkly new outfit


      • It’s actually nothing like saying that at all!!!


    • Hey, thats not a rant. It’s a comment and a good one

      I’d say DMC and GoW belong to the same genre, although I’d say DMC & Bayonetta belong in one sub-genre and GoW & Dante belong in another.

      I agree with you on the puzzles… they add pacing. There is one puzzle in Dante though which does seem out of place and I think thats the one the reviewer had the problem with… the dragging boxes and statues around is pretty much a standard of the genre, just ask Kratos… or like you say Mario before him


  13. Dante’s is the first game I’ve bought in years, I skipped Uncharted 2, MW2, AC2 and everything else. Dante is just fun. Fun fun fun. It is a bit short though, and I agree with an the score of 8.


  14. I have to disagree with alot of the praise this game is getting. Yes it looks amazing the design is outstanding. It sucks soooo hard on so many levels aswell. Playing through it you get so many cheap deaths its unreal. The animation ti get back up is so slow I died once by being knocked down and not being able to get back up. In one section you have to fight a battle on 2 platforms which you access through a swing point. I lost my life so many times because the jumping in this game is an exact science. Another jumping part trying to swing to a rope was made harder due to a bad camera angle. The section that has my blood boiling the now is pushing a platform up a hill with what seems like never ending platoon of enemies.

    Its as simple as this if you like god of war get it and get frustrated becuase its not enough like it to keep you going til the God arrives. If your not sure stay away. 8/10 I don’t think so. Feel like I have made a bad choice. Trade in pending completion going for Big Daddy.

    Sorry that was a major rant. Going to go kill some SVER people thats easy.

    Oh wait :D


    • Dear Hypermole – Feel free to use the TSA Time Microwave and travel back to the early nineties. In those days you had to judge your jumps to a PIXEL width. I agree some of the platformy bits are frustrating (especially that swing bit) but it comes down to being skillfull at playing.


      • Oh I remember those days far to well at my grand old age of 29. And been enjoying them again on the virtual console.I just needed a rant and I still don’t think this is a 8/10 but that is one persons opinion just like mines is. Sharing information is the best way to get an overall look at a game. It still hasn’t made me stop playing.

        Ok as i said thats me done with my rant. Would still recommend this to people.


    • The room with the circular spinning blade was a bloody nightmare. Couldn’t judge the distances very well due to the fixed camera.

      Like I said above, I got the platinum on this yesterday, its a 6/10 at best for me and certainly would have rented it instead of buying it if I had known how short it would be.

      That said, the 15 or so hours was fun. I think it is just like Darksiders in that respect, that was about 23ish hours, but good fun for pretty much all of the time I spent playing it.

      Didn’t the constant wailing annoy anyone else?


  15. The suck fest continues. after throwing the game aside for its annoying crap. made it into treachery and the first guys you come up againist would normally be easy enough but a face is blowing so you get the whole puching you to the edge stuff. what makes it annoying is the game is not made proper. You character can be blown off when knocked down but the same thing doesn’t apply to the enemies. This game will go to hell when I work through it on the holy side and get the easy trophies and not the relics and crap.


    • Sounds like you need to adjust your tactics and maybe use the cross more, and dodge as well.

      Spamming the cross means the enemies rarely get near enough to knock you down, always make sure you’re near the edge of the platform before the guys trys to blow you off, as you start sliding back jump against him and spam the cross weapon a few more times to keep the enemies at bay, there isn’t many waves to defend against… And that’s it, Lucifer himself is quite hard though, but you’re nearly there.



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