PS3 Vanquish Is Lead Platform

Lessons learned from Bayonetta-Gate.

Published 05/03/2010 at 9:45.
By Lee C [Kovacs].
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You won’t find Platinum Games at the top of too many PS3 fans’ Christmas lists these days, as despite making the wonderful Bayonetta, much has been made of their decision to hand over porting duties of the game to publisher SEGA. One inferior port later, it appears Platinum Games have learned their lesson: if you’re going to do a multiplatform title, it’s better to lead on the PS3.

Visiting a press event in Tokyo last week, 1UP have unearthed the revelation that Platinum are developing Vanquish with the PS3 as leading platform.

Vanquish director Shinji Mikami said:

“We’re leading development on PS3. Obviously each console has its own unique requirements and limitations, but we feel if we can create a good enough presentation on PS3, we’ll be off to a good start.”

Now, if they can only make their protagonist less generic, we could have a real winner on our hands. It’s OK, they do have 20% left to go before it’s finished.

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  1. It makes a huge amount of sense to lead on the most difficult platform.
    Even Metro 2033′s game engine was developed on the PS3 and then ported to the 360 (took 18 days apparently) – and that game isn’t even being released on the PS3, but now the developers have the luxury of a perfectly optimised engine for the platform for when Metro 2033 makes its inevitable appearance a year down the line (or the sequel goes multi-platform)


    • Agreed. Still think Metro 2033 will hit the PS3 eventually. Especially if it sells well. 360ers! Buy this game! :)

      Now, if only someone will translate Glukhovsky’s novel. I’d be a happy bunny.


      • Hope so, it looks truly amazing (not so much in this morning’s trailer but in others) and the fact bullets are currency… do you want a fully loaded crap weapon or 10% loaded great one – decisions, decisions.


  2. Thats great hope Vanquish will be fun!!


  3. As long as it’s not the same screw up they did on bayonetta, then I’ll be happy.


    • It’s the complete opposite to what happened on Bayonetta. That’s the point. This time the PS3 is the lead platform as opposed to the 360. This time Platinum are actually developing both versions.



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