OnLive Pricing Revealed

Merrily down the stream.

Pricing for the first batch of games distributed via streaming service Onlive has been revealed and appears to be similar to buying a physical copy. Tom Clancy’s Splinter Cell: Conviction will set you back $59.99 and your purchase will last ‘Until at least 17th June 2013’.  Last year’s Borderlands can be bought for $29.99, rented for five days for $8.99 or leased for $5.99 for three days, pricing similar to grabbing a second hand copy or renting from Blockbuster.

The upside of the service is that you should be able to access your games anywhere you have a decent internet connection, the downside is that on top of your game purchase you also pay your OnLive subscription fee. At present the fee is free for the first twelve months, of course if you cancel your subscription you lose everything.

OnLive will be launched in the UK near the end of 2011, here is the full pricing list:

Aaaaa!!! – A Reckless Disregard for Gravity $9.99 Until at least 17th June 2013
Assassin’s Creed II $39.99 Until at least 17th June 2013
Batman: Arkham Asylum $6.99 / $4.99 5 days / 3 days
Borderlands $29.99 / $8.99 / $5.99 Until at least 17th June 2013 / 5 days / 3 days
Brain Challenge $4.99 Until at least 17th June 2013
Colin McRae: DiRT 2 Demo only N/A
Defense Grid Gold $13.99 / $6.99 Until at least 17th June 2013 / 5 days
F.E.A.R. 2: Project Origin $19.99 Until at least 17th June 2013
Just Cause 2 $49.99 Until at least 17th June 2013
LEGO Harry Potter: Years 1-4 Demo only N/A
Madballs in Babo: Invasion $9.99 Until at least 17th June 2013
Prince of Persia: The Forgotten Sands $49.99 Until at least 17th June 2013
Puzzle Chronicles $9.99 / $3.99 Until at least 17th June 2013 / 3 days
Red Faction: Guerrilla $19.99 Until at least 17th June 2013
Shatter $8.99 Until at least 17th June 2013
Tom Clancy’s Splinter Cell: Conviction $59.99 Until at least 17th June 2013
Trine Demo only N/A
Unreal Tournament III: Titan Pack $19.99 / $6.99 / $4.99 Until at least 17th June 2013 / 5 days / 3 days
World of Goo $19.99 / $6.99 / $4.99 Until at least 17th June 2013 / 5 days / 3 days

Source: Eurogamer

40 Comments

  1. And thus the major problem with digital entertainment comes into play. Steam is the only service to ever get pricing right.

    • lol the steam pricing is far from right..
      its horrible tbh. (no 1 dollar is not 1 euro!)
      Impulse has far better prices, and they do not differ from region to region..

      But yeah, this deal doesnt look to great.. why would anyone pay as much for a digital edition as a hardcopy costs? i can just as easily bring my cd with me, as i could bring a computer..

      • I don’t know about Euro prices but the GBP prices aren’t bad at all. Not ideal, but not bad.

    • Agree completely.

      Publishers want the best of both worlds, they want to provide a single copy of their product that everyone can get hold of at a much lower cost to them, but still want to charge the same price for it as the shops.

      Until they realise this and bring the price down I don’t see there being anough people that will see the convenience as worth it. The same goes for Movies/Books etc.

    • Exactly, it’s bad enough when Sony/Microsoft price their digital content at full RRP when virtually every single retailer sells the physical version at below RRP.

      But when you add to the mix a rental subscription that means you will lose your entire games collection if you refuse to pay it (the game collection you have paid full RRP for already!), as well as an expiry date that means you lose any games over 3 years old, they are hardly making themselves look like an attractive alternative to physical media!

      What happens once you have invested a small fortune in games and OnLive decided to increase their usage subscription fee?

      What happens if you want to play an older game that is no longer hosted on the server? Or want to buy an older game that has been out for a while, thus nearing it’s removal from the server?

      How long will it be before the likes of EA and Activision have the previous installment of their annual franchises expiring just as the new one is released?

      What happens if your broadband connection goes down or the OnLive servers go down?

      What happens if OnLive goes bust?

      The risks/limitations associated with having no physical ownership of your purchases should be offset by a substantial saving compared to the price of their physical counterparts. Without it you’re merely paying the same/higher price for more risks and limitations.

      It just doesn’t make sense to me why you would do this, unless possibly you were only interested in the rental aspect of playing the games. And even then there are many more competively priced physical media rental schemes…

  2. …good luck with that, digital the same price as physical 0_o
    O, and its not even a copy, its steaming. do they relies the UK broadband speeds are hardly amazing?!? cant see this going far… just give me BRdisk!

    Renting would be a good service from the PSN+ btw

    • I believe the Xbox on Demand service does exactly the same thing, dunno how popular that is though

      • ah right, i would of thought, if priced well, it would be a great service. maybe Sony will look into it in future if MS make enough money from it

      • Xbox on demand lets you play the games for a certain amount of time, the benefit of the onlive service, is that you could use a crappy PC , so long as its got good internet connection the processing is all done at the server side, thereby not needing to spend £500 on a quad core system with top of the range graphics card

      • And also … on your internet enabled tv?

      • Any TV as long as you buy the OnLive device that plugs into it.

        I guess OnLive is good for those people that don’t want to spend money on a decent PC, but the thought of playing streamed footage of a game, and paying full price for a game that I don’t technically own really doesn’t sound too attractive to me.

  3. Given that you already pay approx £35-40 per annum for Live and that these prices seem roughly comparable at best, but worse in general, than physical media for those who shop around a little – I’m underwhelmed to say the least.

  4. Interesting but once tied in to this service, all customers are effectively in a ‘captive market’. With my PS3 I can shop around, trade in games, peruse latest prices on the internet and even borrow a game or two from friends. There’s none of that with this service so I’ll put OnLive to the back of the pile until they show how competitive they can be with their pricing policy.

    Who reckons that $1 will equal £1?

    • I was thinking about the “captive market” thing too.
      You would think they might have low introductory prices though? To try and lure in unsuspecting consumers?

    • i think of it as onlive holding your games hostage.
      even with download titles, you can’t borrow or lend them but at least you have a local copy and you don’t have to keep paying for the right to access your own purchases, forever, or at least until onlive inevitably goes bankrupt at which point you will have irretrievably lost all your purchases.

  5. I’m not an expert, but there is no way in hell server costs to host one game is more than the cost of packaging/distribution/shop costs/wages etc.

    This is doomed to fail unless it becomes the standard, and I’m sure Steam should step in.

    Even Apple, kings of overpricing, made iTunes popular by charging 8 quid for an album when they cost 10-14 in the shops

  6. That’s shockingly poor pricing. I can’t see anyone really getting this.
    I can understand why it’s so high, they have to maintain the computers, handle the streaming, cost of bringing this to market etc. But still, you can just buy these games 2nd hand for less. You can buy many of these games for less brand new now!

    That’s before you start talking about you needing to have a perfect net connection and live right next to the exchange to get as little lag as possible..

  7. Stupid pricing and that’s coming from someone who regularly buys games for their PSPGo.

  8. why on earth would you want to do this? Bloody stupid pricing and probably not even possible in most homes because of the crap speed of broadband.

    • Just what I was thinking.
      If your broadband goes down so does your gaming. With a console it doesn’t matter if you have connection issues, you can still play your games. And trade in your discs when finished with them.

  9. Hang on… am I interpreting this right?

    If you ‘buy’ a game – say Splinter Cell Conviction for $59.99 – you only actually ‘own’ it “until at least 17th June 2013” – or 3 years?

    If so, that’s got to be a joke, surely.

    People moaned about the PlayStation Plus scheme, where your free games are only yours as long as you subscribe. This is far worse than that – paying full price for a game you don’t only not physically own, but only own for a limited time, which is decided by a third party.

    I always thought the idea of OnLive was rubbish, but that absolutely counts me out.

    • I poo pooed Playstation + like you said, but compared to this it’s a fantastic deal. Can’t see this being around for long.

      • It is truly bizarre. If I’m going to pay the RRP of a game, I expect to own it for as long as I choose to – whether it’s physical or digital media.

    • Maybe the 3 years is the amount of time that OnLive plan to have those specific games on their systems (I mean, I’m sure that they’ll be reviewing the games on their systems on those dates), still a pretty awful deal but I suppose it’s an excuse. Personally, I won’t even buy stuff that has a certain amount of activations, in fact, I’ve been wanting to get Crysis Warhead for some time, but I like being able to play a game whenever I feel like it, even old ones. I honestly don’t care anyways, I’ve got a crappy internet connection so none of this OnLive stuff effects me.

  10. Think I’ll stick to Boomerang

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