Marvel vs. Capcom 3’s Shadow Mode will give you the opportunity to fight AI opponents modelled after actual players. The AI in fighting games has always been a problem. They’re either ridiculously cheap or easily exploited. Most players won’t even bother with a game’s arcade mode unless it features unlockables.
Shadow Mode is Capcom’s attempt at providing gamers a more competitive AI. The first shadow pack will include the play styles of producer Ryota Niitsuma, associate producer Akihito Kadowaki, and some random QA tester. Additional shadows based on players within the fighting game community will eventually be released. It’s unknown whether or not the shadow packs will be free of charge.
The concept of shadows should be familiar to fans of the Tekken series. Since Tekken 5 Dark Resurrection for the PSP and PS3, there has been a Ghost Battle mode that allows you to fight pre-programmed AI’s based on real players. Namco went a step further by giving you the ability to download new ghosts and even upload your own. Virtua Fighter 5 is another fighting game with competitive ghosts. It’s surprising it took Capcom this long to an include a similar feature in one of their games