I’ve got a feeling that this article may split opinion. I know that there’s a lot of love for home console systems, but looking at the current trends in technology we may be moving towards a future where these stationary behemoths go the way of the Dodo. Sony’s NGP is perhaps the biggest indication of this, but there’s a wide range of phones coming this year that look like they should be mobile powerhouses.
“But Kris!” I hear you cry. “We like playing games on the big TV in our living room!” Well of course you do, that’s a big part of gaming these days. The thing is, we stream media back and forth across our home networks almost constantly these days. It’s so common that it’s being built into TVs now. Why should the output from a portable console be any different? Just stream the content to the TV, hold it in your hands and play away.
If you’re not on board with that, perhaps you’d like to use a controller more similar to the DualShock 3 or the Xbox 360 controller. There’s no reason those couldn’t wirelessly connect to a portable console in the same way they do with home consoles, there are a few PSP titles that support this already. In fact if you’re doing this you could dock your phone or console in the same way you dock a laptop and send the output to the TV. I think you can see these are hardly revolutionary ideas, it’s just a case of applying already existing concepts in a new context.
Of course where this concept could start to fail is with storage. If you fit the highest capacity compatible hard drive into a PS3 you’ve got over 600GB of storage. That’s a lot of films, music, games, saves etc… Sure you might have to clear some stuff off very occasionally, but realistically that’s a more than reasonable amount of storage for 99% of users. Now if you want to go portable you have an issue of physical size. Obviously you don’t want something anywhere near the size of the laptop hard drives being used by the PS3, you’d end up with a device a lot bigger than the PSP or 3DS.
There are obviously solutions in the way of flash media, the kind of storage used by pretty much all portable devices right now. The flash hard drives on the market right now are hardly huge, but if we take a quick look over at SD cards the SDXC format has a theoretical limit of 2TB of data on a card significantly smaller than a credit card. As far as I can see no-one’s producing them at that density quite yet, but they’re almost certainly on the way. Not only could you use these cards (or similar flash storage) for the device’s primary storage, but you’d have a physical media format that would keep retail partners happy.
Sadly where my concept of a mobile future falls down seems to be in battery technology. All the other areas I’ve mentioned here are either current technology that just needs a little adaptation, or is known to be on its way in the next few years. Sadly battery technology seems to be a little bit stagnant right now; that’s the reason you have to put your smartphone on charge every night. For the kind of device I’m proposing, one that could replace the need for a home console, it’d need some pretty powerful hardware. Obviously that’s a significant drain on a battery, if anyone remembers how little play time you got on a Game Gear when running it on AA batteries you’ll see the issue.
If someone manages to solve the battery issue, and I think someone will eventually, I honestly think this may well be the future. Then again I’m trying to play futurologist here, and that’s always a dangerous game. Knowing my luck I’ll probably be completely wrong.
Kennykazey
Handhelds are all the rage lately, but they can’t beat a home console on a big HDTV with surround sound. Home consoles have other functions as well, I’d never watch a film on a screen small enough to fit in my hand unless I was forced. Not all games work great on handhelds either as they can’t create the same feeling that home-consoles give (may they be scary or epic, breathtaking moments doesn’t work well on handhelds), and vice versa.
eye8have9you3
We’ve had talk of connectivity between handhelds and home consoles for ages now, does anyone remember polyphony’s idea of using the psp as a bluetooth rearview mirror in the then upcoming gt5? Ultimately that never took off because most people see handhelds as toys for kids, very few people would have both a handheld and a console, let alone compatible ones. In the end, I reckon the main reason this won’t happen is cost. Handhelds must be cheap enough for kids and home consoles need the technology to appease hardcore gamers
Michael
doompro.
Symposium Cacophony
I doubt the yobs of this kingdom would suddenly stop buying consoles but its starting to follow a trend of when s**** sells… the industry needs to grips with a more about “Fantasy” than realism or I’ll be steaming till work destroys me.