You’ll remember news that Sony are planning to upscale and upgrade PSP games for the PS3 – well, that technology now has a name: PSP Engine.
The engine was announced by Sony’s Kentaro Suzuki at the GTMF (Game Tools and Middleware Forum) in Tokyo, and as such PSP Engine acts as middleware between the PS3 and a PSP game, offering the following features:
- High resolution rendering
- Dual Analog control
- 3DTV output
- Ad-hoc Party functionality
- Expansions to the PSP’s main memory and graphics memory
- Unified save data
It sounds like an emulator of sorts to be honest, but could be great, and hopefully we’ll see a few high profile PSP games on the way now.
There’s no mention of Trophy support.