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Dust 514 May Need "Cover Charge"

Get the Dyson out.

The PlayStation 3’s upcoming EVE Online tie-in is perhaps not as free as previously hinted at. In an interview with GamesIndustry.biz, Hilmar Veigar Pétursson, CEO of CCP who are developing the title has talked about the need for some sort of pre-pay scheme.

In the beginning you have to pre-buy credits, so you pay something like $10-$20 to enter the game and you get the equivalent number of credits in the game once you do that. We call this the ‘cover charge’

So it seems that any outlay you make to get in on the game will be converted to in-game credit to spend on content. It’s not known whether the content that you can buy will be game-changing items or simply vanity items like those that became available in EVE Online itself.

Pétursson went on to say that they might take the game completely free to play in the future. So it seems like it might only be the early adopters who are going to be charged, with less eager players possibly willing to wait for the free version. It’s an interesting, not to mention risky, strategy but if it proves successful, there is a lot of potential for other MMOs to make the leap to Sony’s home console.

Source: GamesIndustry.biz

  1. teflon
    Community Team
    Since: May 2009

    That was already stated at E3, I thought. They said “free-to-play”, but then cleared it up fairly soon after that?

    Still, that’s totally fair enough. You can spend cash on whatever you want, and then if there’s extra things you want, it’s more micro-transactions. $20 is a pittance for this game.

    Comment posted on 11/07/2011 at 12:47.
    • colmshan1990
      Since: Apr 2009

      I’d say that just means no subscription normally.

      Comment posted on 11/07/2011 at 13:10.
  2. Nauraph
    Since: Jan 2010

    I have the feeling that you’ll need these credits to buy/unlock many weapons, attachments and other equips. Let’s hope I’m wrong.

    Comment posted on 11/07/2011 at 12:52.
  3. Paranoimia
    Since: Aug 2008

    This is okay if the game is free to download, or if you get s certain number of credits included in the price of the game. But if you have to pay a standard RRP and then another lump of cash on top, I can see people being put off.

    EVE Online is £14.95 plus a £5 ‘activation fee’ so I reckon Dust 514 needs to be similarly priced or better.

    Comment posted on 11/07/2011 at 13:03.
    • Paranoimia
      Since: Aug 2008

      £14.95 per month, that is, with discounted costs for longer subscriptions.

      Comment posted on 11/07/2011 at 13:04.
    • colossalblue
      Team TSA: Editor
      Since: Forever

      Dust is free. Free to buy and free to play with no monthly subscription – at least that’s what I’ve been led to understand.
      This payment is kind of like a pre-pay scheme where you have to buy some in-game credit in order to get access to the game but after that, I don’t think there are any more charges, aside from voluntary in-game transactions.

      Comment posted on 11/07/2011 at 13:08.
      • BrainDiver
        Since: Feb 2011

        Awesome. I always assumed we would be paying the full retail price for it, and free-to-play in this context just meant no monthly fee.

        Good news! :)

        Comment posted on 12/07/2011 at 03:00.
  4. Death_In_Flamez
    Since: Feb 2011

    Yeh if it’s 10 quid or so to play the game online, thats fine in my opinion :)

    Comment posted on 11/07/2011 at 13:12.
  5. colmshan1990
    Since: Apr 2009

    I had been under the impression that Dust would be priced just like every other game.
    When I heard it was free-to-play,I thought that they just meant it wouldn’t have a MMO subscription scheme.
    So this actually sounds like it’ll be the game for $10-$20?
    Not bad, CCP. Not bad at all.
    Now please, info on the Vita tie-in! Is it the same game? Or is it something else completely?

    Comment posted on 11/07/2011 at 13:13.
  6. mugsybalone
    Since: Aug 2008

    Well, CCP aren’t short of ideas for payment options. A recently leaked internal newsletter – Fearless – entitled “Greed Is Good? – The Gordon Gekko Issue” invited CCP staff to come up with ways of implementing, and opinions for and against, microtransactions and subscription models. Following the leaked document, CCP issued a statement to Eve players stating that the views and issues in Fearless were merely theoritcal, that the people submitting them didn’t have to believe in them, that they were just exploring all of the possibilities.

    However, the latest Eve upgrade – Incarna – has had a frosty reception thanks in no small part to the inclusion of microtransactions for vanity pieces (and these use the term ‘micro’ loosely – a monocle for your Eve character works out at around $70 – Red Faction Armageddon is a bargain by comparison), combined with CCP apparently throwing around ideas for milking in-game purchases for all it’s worth is concerning for Eve players who’d like to know just how much the joys of internet spaceships is going to cost in the long run.

    So, as for Dust, I’ll believe the price when I see it. CCP’s attitude towards payment models in the past suggests they’ve got a whole wealth of options to choose from, and so I don’t doubt that the proposed structure for Dust will ‘evolve’ with each statement from the company prior to the game’s release.


    Comment posted on 11/07/2011 at 13:31.
  7. Daywalker
    Since: Jan 2010

    This seems exactly the same as TF2 at the moment.
    People who got it free have to buy some item off the store (Any price) and it unlocks the complete game. Which is just more unlockables ect..

    Comment posted on 11/07/2011 at 17:27.

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