When ModNation Racers re-launches for the PlayStation Vita next year it won’t just be a simple port. San Diego Studios recently posted a short lost of improvements it is making to the core racing gameplay, the first being “controlled” drifting, allowing players more freedom of movement when sliding around corners, with drifts now being easier to link too.
Collisions have also been softened too. Anyone who has hands-on experience with ModNation Racer, especially the online component, will know that accidentally trading paint with obstacles can leaving you in last place for the remainder of the race. In Road Trip these “dead stops” are nullified, making it easy to recover after crashing, auto-correcting your path instead of forcing you to reverse and get back onto the track.
Aside from addition of brakes, the developer also revealed that all PS3 tracks imported into Road Trip will be playable with the improved control scheme.
Source: PlayStation Blog