As you will hopefully have read we had a few people visit the Vita Rooms in Glasgow on Monday. One of those was Blair who came away suitably impressed with the Vita itself and particularly looking forward to LittleBigPlanet, Rayman Origins and Uncharted: Golden Abyss.
When not counting the days until the Vita’s European release next month he’s been continuing to indulge his need to play Zelda. At least until the discovery of the “extremely addictive” Doodle God on his iPhone. Apparently it’s nothing like Doodle Jump, though “you combine elements to create more and it’s really fun” was all I could get out of him before I lost out to the game in the contest for his attention.
Kris made a valiant attempt to play some games on his console, at least until he discovered Mythbusters on Netflix and succumbed to watching them blow stuff up. Only FIFA managed to get a look in when a quick thirty minute session with friends ended up stretching to five hours.
It seems that Toby wasn’t one of those friends, although he too has been playing only FIFA this week; managing to play a few games at the weekend with fellow TSAer Roynaldo. The games were good fun apparently and he’s looking forward to a rematch but didn’t let on who won. Can you shed any light on the results Roy?
The streets of Steelport are still Aran’s primary digital home as he strives to finish the last few challenges in Saints Row: The Third. “It’s a bit awkward trying to do the streaking challenge when the rest of the family is in the room”, he sheepishly admits. Other than that it looks like the UFC Undisputed 3 demo may have succeeded in its marketing aims, as he’s come away impressed with the improved controls, accessibility, new gameplay mechanics, “superb” graphics and a Pride mode that looks worth exploring.
Tuffcub thinks EA made a few boobs in their game featuring these two fine young ladies. Let's hope theirs weren't made by PIP.
He tells me the that the game boils down to “two minutes racing then a minute of loading screens and XP” repeated ad infinitum. He’s likely not alone in wondering how EA could release a game about about a non-stop road race that interrupts the racing every few minutes and “destroys any sense of pace”.
“The quicktime events are fine”, he concedes, “they keep things moving, unlike that bloody loading screen map”. The overall verdict, in case you haven’t already picked up on the general vibe, “technically it’s a good game, the racing is fine”. I sense a ‘but’ on the way do you? “But everything else is horribly misjudged, an epic fail”. Back to Blur for your racing then TC?
As for myself I’ve spent more than my usual amount of time playing GT for one reason or another this week. To remind myself how far (or not, in some respects) the franchise has come I spun up both the original Gran Turismo and Gran Turismo 3: A Spec in my trusty PS2. It’s amazing how hard Kaz and the crowd at Polyphony Digital have worked to keep the series feeling consistent, even going so far as to reuse the shadows from the original GT in Gran Turismo 5.
I’ve not had a good chunk of time to put into Star Wars: The Old Republic so I’ve done little but fly a few of the space missions. I’m looking forward to Jenn’s next planetfall though as she’s on her way to to one of that universe’s most iconic locations, Tattooine.
There is nothing about leaping ice-bound supertankers in gaudy offroaders that isn't fun!
Dan can’t tell us anything about Asura’s Wrath, yet, but has finally finished the “deeply disappointing” Uncharted 3: Drakes Deception.
Drake runs about like he’s drunk, the game insists on taking control away from you every 2 minutes for a set piece and the wave after wave of generic enemies left me feeling bored. Uncharted: Golden Abyss does it WAY better. If I had done the review it would have been a 7, because I did like the story and the character interaction. Also Chapter 2 was a nice touch.
On the portable front he’s started playing One Piece Unlimited Cruise on his 3DS. I’m not feeling it yet”, he says, “although it’s early days”. He’s also been “religiously playing” the Vita’s WipEout 2048 demo. Many religions are not without cost and the cost to Dan has been the price of importing the game from Japan. “It should be here by Monday”, uh-oh, “then you’ll never hear from me again”. If there’s no TSA news coverage next week you now know why.
We find Joseph in a constant struggle to make his four hours of daily commuting “less suicide-inducing”. This week’s solution has been Tales of the Abyss on his 3DS. “It’s like every other Tales game ever”, he admits, “but it’s an enjoyable and fairly engrossing RPG”. At home it’s been an epic tale of Skyrim, Skyrim and more Skyrim to purge those commuting blues.
What have you all been up to? Did you make it to Glasgow’s Vita Rooms and enjoy what’s on offer there?