Rockstar has posted the answers to some fan questions, many of which are fans being rather tedious and asking ‘Why is the game delayed?’ and ‘Why does the U.S. get it before Europe?’
However, there were two sensible questions. Firstly, Rockstar confirmed that Max will change outfits during the game and detailed how many weapons Max can hold.
As you play through the story of Max Payne 3, each outfit is contextual to the narrative of what is happening at that level. For example, in the office level, Max is wearing that grey suit as he has a meeting with his new employer, Rodrigo Branco (apparently a quite eventful meeting at that).
As for the Weapon wheel, Max can carry three weapons at all times – two smaller one-handed weapons (like handguns and small automatics) and one larger two-handed weapon (such as an automatic rifle). The Weapon wheel allows you to quickly select between these three weapons. It also allows you to choose to dual wield the two single-handed weapons
Intriguingly, they also hinted that they may not be done with L.A. Noire, despite the game’s developers no longer existing.
While there won’t be any more DLC or additional content for the current release of L.A. Noire (we’re all too busy working on Max Payne 3, GTAV and other games to come), don’t count out the possibility of a new game in the L.A. Noire franchise in the future. We simply have not decided anything.
We’re all very pleased with how that game turned out and are considering what the future may hold for L.A. Noire as a series. We don’t always rush to make sequels, but that does not mean we won’t get to them eventually – see Max and Red Dead for evidence of that – we have so many games we want to make and the issue is always one of bandwidth and timing.
If you have any questions* for Rockstar about Max Payne 3 then ask in the comments section as I am off to poke the game with a very big stick this Thursday.
* Please note I absolutely, definitely will not be able to tell you any of the answers to your questions thanks to the NDA.