What have robots ever done to us? From the early days of gaming with titles like Robotron through to recent releases like Binary Domain as gamers we seem to be in constant training to blow their little tin heads off.
Kris has been continuing that tradition this week with Shoot Many Robots a game which, to re-use an already overused meme, does exactly what it says on the tin. He tells me it’s very silly and quite good fun. When not shooting many robots he’s ensuring that the equally implausible situation of Brighton and Hove Albion being successful in their footballing endeavours continues in FIFA 12.
I have to hold my hands up and admit to not having played any Journey in the last few days. Even MotorStorm RC has been temporarily cast aside. All I have played except for my regular bout of Gran Turismo 5 online is Mass Effect 3.
Whenever I’ve been able to scare up a spare half hour I’ve put a couple of hours into saving the galaxy. The game, especially running on the PS3, isn’t flawless but it is brilliant. It’s great to be back with characters I’ve spent a couple of hundred hours with in a galaxy I’ve spent that time shaping.
Mass Effect 3 is not afraid of repeatedly dishing up little versions of Star Trek’s Kobayashi Maru test. Time and again the game presents you with decisions that have no happy outcome, you are essentially ordering or consigning one person or another, or one group or another to certain death.
There are already far too many names on my Normandy’s memorial wall that I would much rather not be on there. The game’s not an easy ride if you’re willing to invest emotionally in the characters and have done over the series’ previous two entries but what a ride it is.
Dan has also been playing “lots and lots” of Mass Effect 3. His three-word verdict: “I love it!” That’s despite, like me, stumbling across the game’s technical problems on PS3. He tells me that the only issue he has with the game is its “weird” ending. When not saving the galaxy he’s been soaring through Kid Icarus: Uprising for review.
Following his efforts, including three all-night stints, to write Mass Effect 3’s review for us as timely as he could considering our review code didn’t unlock until release day Blair understandably has nothing more to say on the game this week. He has found time since to have “a lot of fun” with MotorStorm RC’s “very good” new DLC and have a play around with the Hungry Giraffe minis title which “annoyingly doesn’t work on the PS Vita”.
Alex is still playing Journey. You’ve picked up on the subtle subtext that’s been running on TSA lately that he thinks it’s pretty good, right? When not surfing the dunes he’s been playing new old favourite Lumines on his PS Vita, completing the games Voyage mode. When those two games haven’t met his need for violence and destruction he’s been playing some Twisted Metal.
Putting forth the controversial viewpoint, at least among The Tower’s other residents, that Journey is simply “nice” Tuffcub has been using the plenty of non-Journey time has has to play X-Men Destiny, Super Stardust Delta, Frobisher Says, Blur, Killzone 3 and Uncharted: Golden Abyss.
If you think Chris has probably been playing nothing but Warhawk/Starhawk you’d only be a third right this week:
I’ve mainly been playing Starhawk beta, cramming in as much game time as possible before the beta ends at the end of the month. I’m loving the new map Planet Dust, it’s huge and allows you a lot more time away from the action to be even more tactical.
Civilization Revolution has also grabbed my attention again, I love this game so much. It’s a brilliant example of how the genre can work on consoles and the fact it’s been simplified slightly from it’s feature-laden PC cousins means there’s just less filler, and what’s left is all the good stuff.
Have been thoroughly astounded by Journey, Flower is one of the best games I’ve ever played and Journey is right up there too, I’ve played through it three times now and I can’t wait to play through it again.
Finding opportunity in another’s downfall Aran handed over £20 in GAME to pick up Bioshock 2, Homefront, Hawx, Alpha Protocol, Prince of Persia and Red Faction: Guerrilla. Hawx has singularly failed to produce the excitement necessary to induce metaphorical G-LOC. Alpha Protocol is “quite fun”. While Homefront’s “brutal story and atmosphere” did manage to “strike an emotional chord”.
The fun to be found in Red Faction: Guerrilla by driving through buildings to see what happens just doesn’t get old, nor does using remote charges to drop their edifices on unsuspecting EDF troops. His highlight of the games though, with Prince of Persia still unplayed, is Bioshock 2: the excitement of his return to Rapture leaving him “more excited for Bioshock Infinite than any teaser trailer has”.
Have you been Journeying, galaxy-saving or bargain-hunting?