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Rumour: Sony Closing Zipper (Unit 13, SOCOM, MAG)

More bad news.

According to Kotaku, Sony is in the process of closing up first party studio Zipper Interactive, the guys responsible for the SOCOM series, MAG and Vita title unit 13, which I personally really liked.

The studio has been going since 1996, but was bought by Sony ten years later and was hugely important during the PS2 years with their brand of tactical third person shooter.

The series quietened down a little this gen, and the latest SOCOM suffered by coming out around the time of the big PSN hack.

Sony closed fellow developers Bigbig just before their final game – Little Deviants – was released on Vita. The company hasn’t commented on Kotaku’s rumours, citing their usual policy.

Our thoughts go out to anyone affected.

  1. bigmac175
    Since: Jan 2009

    If they do, then playstation is going to lose one of it best titles, SOCOM! To tell the truth, i can’t see why they would close them.

    Comment posted on 24/03/2012 at 14:34.
    • Kivi95
      Since: Oct 2009

      Well it have been a long time sense they have made good Socom game.

      Comment posted on 24/03/2012 at 16:04.
  2. Vaile23
    Since: Dec 2009

    MAG, this gen’s SOCOM title’s and Unit 13 are all average at best. Doesn’t surprise me really.

    Comment posted on 24/03/2012 at 19:31.
  3. SPiTL3R
    Since: May 2009

    thank god

    Comment posted on 25/03/2012 at 00:13.
  4. Awayze
    Since: Jul 2010

    Well, I for one won’t miss them as they never made any good games.

    Comment posted on 25/03/2012 at 02:27.
  5. The Lone Steven
    Never heard of him.
    Since: May 2010

    But Mag sold well, surely one game not selling well is enough for Sony to shut them down. Several games in a row, i understand. If zipper started to develop Mag 2, i think that would sell even better then the first one, just address anything that was critised and add more features.

    Sony, stop closing down studios without a good reason. Actually, why do MS and Sony tend to close down studios without a reason? Surely, it’s best to have a wide variety of studios to develop games as it could increase the profits for them.

    Comment posted on 25/03/2012 at 11:41.

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