Article written by Tuffcub.
Published on 03/04/2012 at 03:11 PM.
An anonymous source (is there any other type?) has told GamesIndustry.Biz that the development costs for Microsoft’s next-gen console, codename Durango, are double the cost of developing for the Xbox 360.
The sharp increase in cost is due to the higher polygon counts and better textures.
“I’m having to double my budget for models,” said the source who is working on ‘a sequel to an earlier title that appeared on Xbox 360 and PS3.’
We shall just pause while you all try and work out the mystery game – my money is on GTAV. Everyone had a think? Good, let’s continue.
So, next gen games are going to cost more to make, how will publishers recoup the costs? Well there are rumours of both Sony and Microsoft ‘locking’ a game to a console, effectively killing the pre-owned market. Subscription models such as Call Of Duty Elite may be another way to generate revenue.
Whatever happens, consumers are going to have to pay for the increased cost of game development. I doubt we will be paying £80 per title, perhaps £65 per game?