We’re little more than a month away from Vita’s debut first person shooter, Resistance: Burning Skies, which is due to launch on May 30th. To get the party started, the official PlayStation Blog will be plugging the game over the next few weeks, its most recent post shedding light on the game’s competitive multiplayer.
Matches will be structured for 2v2/4v4 encounters, featuring options for Deathmatch and TDM with a third mode due to be announced next week. Burning Skies will launch with 6 stock maps inspired by various locales in the singleplayer component.
As with the majority of modern online shooters, the game will also adopt and rank system that slowly builds as the player gains XP. In time this, along with your singleplayer progress, will combines to unlock new loadout options.
Burning Skies will also reward players for integrating with the PlayStation community. Aside from being able to form squads via the console’s “Party” function, “Near” can be used to acquire “social perks” such as XP multipliers.