Sony To Reveal The Unfinished Swan?

Remember all the way back to January 2011? No, of course you don’t: you were probably still hungover. Anyway, those of you who hadn’t spent the festivities pickling their internal organs in pure alcohol might just remember Tuffcub’s reporting of a, rather unique looking, Sony Santa Monica title called The Unfinished Swan. The only thing we know about the game is a quote on the developer’s blog and the concept video below.

The Unfinished Swan is a first-person painting game set in an entirely white world. Players can splatter paint to help them find their way through an unusual garden.

Of course, this being the Internet, the trail of breadcrumbs doesn’t end there, especially when top sleuth superannuation is on the case, who uncovered this fortnight old Tweet from the game’s developers, Giant Sparrow.

With the official reveal of PlayStation All-Stars Battle Royale earlier today, it became known that another PS3 exclusive was being prepared for a big reveal next week, so with that knowledge and the above Tweet it may be safe to assume that The Unfinished Swan is, erm, nearly finished?

For those interested in indie games development, here is the title’s developer speaking at the Independent Games Festival back in 2009 about the inspiration behind the title and fitting the initial development in around his studies about four years ago. Yep, it takes that long for magic to happen.

Source: superannuation.

15 Comments

  1. Dont they know they should never call a game unfinished…..unless its skyrim :)

  2. this could be a really good game, looking forward to seeing more on it

  3. A game like this could be terrifying with a few well-placed enemies/ hazards, and a limit to the amount of paint you can shoot.

    The tension would be incredible.

    • I hope they’ll not do that. It would put a damper on exploration and trying to find hidden bits (that they hopefully litter the game with.)

      From the video (way back in january 2012) I got the impression you have to be careful to not overdo the painting anyway. You’d end up with all-black instead of all white, and no way to find your way.

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