I remember seeing Brink for the first time way back in 2009. It was at that year’s EGX in London, and Splash Damage’s Paul Wedgwood had taken to the stage to show off the game. I remember being very, very excited about what he was showing, everything about it seemed original and interesting.
Although the game’s multiplayer focus was certainly something that felt a little fresh at the time, it was really the SMART parkour-esque system that shone out as being truly special.
It was over a year and a half before the game finally found its way to shelves, hitting almost exactly a year ago. For a game with a multiplayer focus that release date in May absolutely crippled it; in case you’ve forgotten, May last year was the time of the PSN outage. Fortunately Brink was released at the tail end of the outage, but even so it just seemed like terrible timing for the release of a multiplayer title.
Release troubles aside, it was Dan who took to reviewing the multiplayer shooter. He was also keen to praise the game’s fantastic SMART system, going as far as to encourage other developers to build the system, or something similar at least, into their games. I’d like to second this opinion, the system is fantastic and it would be brilliant for someone else to bring it into their game.
Whilst Dan was largely praising in his review of the game, he did feel the game lacked some variety. He also found that the game had a few graphical issues, even though many of these were fixed by a day one patch.
Ultimately Brink weighed in at 9/10, and here’s what Dan had to say in conclusion:
Brink will live or die by the community it attracts. Whilst it is so much more accessible than MAG, you’ll still need to put the time in to stay relevant. Despite a bit of lag, playing online is a fantastic affair, with the potential to be made even better with the addition of more variety by way of DLC. Looking for a deep and meaningful single player story? Then step away. Looking for an intense online shooter with more guns than Texas? Come on in, the water’s fine.
So there you have some of Dan’s thoughts on the game, as well as a couple of my own. Now it’s time to find out just what you guys in the community thought of the game. That’s right, we want to hear your opinions.
If you feel like taking part in this opinion sharing extravaganza then all you need to do is drop a comment below, telling us exactly what you think of the game. Once you’ve converted your thoughts on the game into comment form remember to attach your verdict of the game.
Rather than using a numeric scale to rate the game, WeView uses that Buy It, Bargain Bin It, Rent It or Avoid It system. Just pick which of those labels best represents your thoughts on the game and include it in your comment.
Finally remember that you need to get all of this done by Sunday afternoon at the very latest if you want to be included in Monday’s verdict article. Any later than that and you’ll probably have missed the boat.