Matt Firor, the game designer for Bethesda’s much anticipated MMO based on their Elder Scrolls franchise, has been talking. He’s given an interview, using this new medium all the cool kids are talking about called “video”. It’s with GameStop’s monthly cover-art peddlers, Game Informer but here are the most interesting bits.
In the Elder Scrolls games you’re always the hero, whether you want to be or not, you go out there and you kill the dragons. You kill Mehrunes Dagon in Oblivion. In Morrowind, you’re up there fighting the Tribunal – those are huge, global, epic things that you don’t want to stand in line to do in an MMO. The last thing you want to do is have the final confrontation with Mehrunes Dagon as he’s stomping across the Imperial City, and you see like 15 guys behind you waiting to kill him because they’re on the same quest.
We have a whole part of the game that is 100 per cent solo, which is the main story, where the world focuses on you. You are the hero, everything you do is solo and the world reacts to you that way
The game will be played in the third person and will also feature 200-player PvP instances so it’s still very much deserved of that “MMO” tag. This news that the developers are fully aware of how important to the universe a solitary experience is can only be a good sign. It’s certainly taken my interest from “complete distrust” up to “okay, tell me more”. What about you?
Oh, by the way, can we all please agree to use “TESCO” as the acronym for this game? I think that’d be brilliant.