This is a difficult one to decipher. It seems that Sony filed a patent in November 2010 which has just come to light. It registers the idea that data could be collected, averaged and used to indicate whether other users would enjoy certain games.
It seems to work by measuring how long you spend playing certain types of game, as well as some other data like reaction times and success rates. It then mixes that with some data you presumably provide like age, gender, etc. and provides recommendations to others with similar metrics.
Basically, it will learn your tastes and tell you about games which should appeal to you.
Sounds pretty interesting and this is the first we’ve seen of it. It also seems to be cloud-based, although provision is there for the system to be solely based on single consoles. One quote is quite amusing:
Other observational player data can be collected. For instance, a sound recorder, integral with camera and/or console can be used for voice recognition to determine when expletives are used or when sounds or tones of contentment, triumph, anger or excitement are uttered.
So, big brother is watching you swear at spawn campers and then telling me that my blood pressure probably won’t want me to play that game. Interesting. Anyone else think the “sound recorder, integral with camera and/or console” mentioned above sounds a little bit like those Orbis drawings we saw a while ago?
Many patents come to nothing, of course, but it shows that Sony is at least considering how to improve their ratings systems and how to make fuller use of their network.
This is all being dug over on NeoGAF where the poster is asking whether it lends credence to the rumours that Sony is buying up a cloud gaming platform and implying that it might be part of a large scale app-based reinvigoration of the XMB. It certainly seems like a system designed to work on the cloud.
Source: freepatsonline (PDF)