Shuhei Yoshida said yesterday that the PlayStation 4 won’t block access to pre-owned games. Whilst we’ve no doubt that that’s entirely true, what Eurogamer didn’t question is whether this means that the block will only be removed via an online purchase, much in the same way that online passes work now. You get a secondhand game, and then pay a fee to unlock it.
That’s speculation, of course, Sony aren’t talking details just yet. That said, Yoshida has today said that, when asked by GameSpot, activation codes are down to the publisher. “It’s a publisher decision,” he said, before adding that “we are not talking about it, sorry.” It’s not clear whether this is in reference to the current online pass style system, though.
The man with a plan.
He also mentioned the fact that Sony didn’t show the PS4 itself. “I’m sorry we did not show the hardware,” he said, “but we have plans from now – in February – through the year for the launch. We like to disclose things based on what we think we really want to communicate first. And next time we will talk about these things.”
On 3D? “It’s not a focus.” And 4K? “More games will run at 1080p and 60 frames per second,” he said, and said that the 4K resolution was just for “personal content like photos and videos, not games” – this is despite press shots of Killzone Shadow Fall being at 4K resolution.
The elephant in the room, The Last Guardian? Still not being talked about. “We have Last of Us and Beyond: Two Souls coming out this year; these are pretty big titles. And after that we haven’t announced any new software for PS3. I’m not ready to talk about it. Sorry. Because we’ve broken promises [before], we are waiting for the right time to reintroduce The Last Guardian.”
He also skirted around the issue of region locking, which is disappointing.
Will online play remain free? “We totally believe that we want to provide more functionality and more services and more content on the network. And so we are looking at how we are going to structure that. And we are not ready to talk about that.”
It’s clear that there are a lot of unanswered questions from Wednesday’s big reveal. The features shown were mostly great, but it’s in the finer details that we want to explore more – free online multiplayer, for example, is a big selling point for some, and although it’s obvious we won’t get pricing and confirmation on everything, it does feel like it’s still very early in the PS4’s development.