I was a little surprised when Most Wanted came out on top of the WeView selection poll. It’s not that I’ve got anything against the Need for Speed series, I’d just never really seen a huge amount of love the games being spread around. Of course the recent arrival of Criterion as developers for at least some of the games does seem to have improved the standing of the franchise, with the respect that Criterion built up in the Burnout titles carrying directly over to EA’s premier racing titles.
We should of course be accurate here. We’re not talking about 2005’s Need for Speed: Most Wanted, a game which also appeared on this generation of consoles, we’re talking about 2012’s Need for Speed: Most Wanted – A Criterion Game, which seems to be the game’s full title and is, frankly, amazing. I’m really hoping we see Destiny’s full title revealed as Destiny – A Bungie Game, it would just make me so happy.
A bizarre love of naming conventions aside, Need for Speed: Most Wanted – A Criterion Game did very well for itself, earning a very respectable 84 on Metacritic for both the PS3 and Xbox 360 versions, while the Vita version did slightly worse at 79 and the PC version dropped another point to 78. I should note that while the iOS version acquitted itself well with an 82, we’ll be focusing on the PC and console versions in this WeView.
With the full score breakdown covered, it’s time to look at what people really thought of it. Sadly we didn’t give the game a review here at TSA, but the rest of the games press has sorted things out for us.
PlayStation Universe really rather enjoyed the game, calling it “a game that begs you to play it from the minute you boot it up”, and were impressed by the game’s exploration mechanics and the way that Criterion have basically removed the need for a pause button with the Easy Drive system. They were, however, disappointed by the fact that there was no real reason to fall in love with an individual car, given that they’re only used for a handful of events, and found that police were rather easy to defeat.
Giant Bomb weren’t all that impressed by the police either, complaining that they feel “tossed in and largely out of place”. They also noted that the game’s single player “feels a little empty”, but this was fortunately offset by the game’s multiplayer. They were impressed by the variety of events on offer when you went online, and the dirty tactics that the game encourages at times. As for the game’s Origin connectivity, they felt it was “the first game I’ve seen that justifies the existence of EA’s Origin service, as it syncs your point total across all platforms”. Sound like a nice touch from Criterion.
That’s enough of scores and critics though, let’s move onto your views. No matter how much you loved or hated the game we want to hear your thoughts on it. If you feel like taking part then all you need to do is drop a comment below, sharing exactly how you felt about Criterion’s second entry into the Need for Speed franchise. All we ask is that you include a rating with your comment, using the Buy It, Bargain Bin It, Rent It, Avoid It scale. As always you’ve got until Sunday afternoon to get your comments in.