Sony continues to move in the right direction with regards to making sure their platforms are populated with high quality indie games. Last night the company revealed 25 new games for PlayStation 4, PlayStation 3, PS Vita and PlayStation Mobile, and chose GDC to announce that they’re cutting back on the complicated approval process for developers.
“Our team has put a strong focus on independent game developers,” said Adam Boyes, Vice President of Developer and Publisher Relations at SCEA. “Our goal is to continue to work with the independent developer community to provide fantastic games you can’t find anywhere else.”
SCEA played host to a hands-on session with each of the newly announced games.
“We’re expanding our indie support for PS4 with games like Primal Carnage: Genesis and Blacklight: Retribution, which will join titles like The Witness to ensure you’ll have great indie game experiences on your next gaming console,” Boyes added.
Among Dragon Fantasy Book II, above, which is due for PlayStation 3 and PS Vita, are the likes of Blacklight: Retribution (PS4), Primal Carnage: Genesis (PS4), and the hotly anticipated Rain (for PS3). Some of them you’ll be familiar with, some of them might be new to you.
Here’s the list:
- Blacklight: Retribution – PS4
- Primal Carnage: Genesis – PS4
- Rain – PS3
- Divekick – PS3 and PS Vita
- Spelunky – PS3 and PS Vita
- Velocity Ultra – PS Vita
- Limbo – PS Vita
- Metrico – PS Vita
- Sportsfriends – PS3
- Ibb & Obb – PS3
- Guacamelee! – PS3 and PS Vita
- Hotline Miami – PS3 and PS Vita
- Dragon Fantasy Book II – PS3 and PS Vita
- Thomas Was Alone – PS3 and PS Vita
- Luftrausers – PS3 and PS Vita
- Friend Network App – PS Vita
- A Virus Named Tom – PlayStation Mobile
- Beatdown in Treachery City – PlayStation Mobile
- Crumble – PlayStation Mobile
- Crystallon – PlayStation Mobile
- Don’t Wake the Bear – PlayStation Mobile
- Hermit Crab in Space! – PlayStation Mobile
- Oh, Deer! – PlayStation Mobile
- Rymndkapsel – PlayStation Mobile
- Ten By Eight – PlayStation Mobile
In addition, Sony has simplified the process of getting games approved, with Adam Boyes confirming that the company has “just changed the whole concept submission process” – rather than it being two stages, it’s just one, with optional feedback.
“So there’s no greenlighting process, no voting, no weird stuff,” he said.
“So if it’s, hey, these guys are developing content for Vita, and we like the team, so we send them Vita kits as loaners for free. Or waiving patch fees for independent developers, if they need that support, then we’re totally behind it.”