Sony sent around a bound script for Beyond: Two Souls to US media yesterday. The 2,000 page lump of dead tree as shown off in a tweet from Game Informer’s executive editor, Andrew Reiner (photo below), arrived a day after Earth Day.
Earth Day is an international day of the recognition of a need to conserve Earth’s resources. Sending big blocks of blank, bound paper to media outlets for a PR stunt isn’t really in keeping with the spirit of that, is it? Perhaps the paper is all recycled and we’re sure that most of the outlets who received the “script” will put it right back into their own recycling bins but even so, it’s awkward timing!
Pages in the huge block of paper are all blank – presumably they don’t want to give away secrets – but the sheer size of the thing should demonstrate the complexity of a branching dialogue system. Of course, that’s not necessarily going to make a great game. Script size has no direct bearing on how brilliant a game is, as evidenced by the photo I took this morning of Journey’s script, below.