Spoiler Warning! I am about to reveal the ending of a game that is almost three years old, if you have not completed the game (and still want to be surprised) click here for an emergency kitten instead.
Still here? Sure you don’t want to go and look at kittens instead? Right, then on we go.
Killzone 3 ends with Sev, Rico, Narville, Hooper and Jammer destroying Stahl’s cruiser with a massive nuke. This in turn causes a Petrusite explosion in the atmosphere, irradiating the planet and presumably wiping out most of the population.
However, in a post-credits scene two Helghast soldiers are searching a ravaged city and they discover an escape pod. Though the occupant’s identity is not revealed, both soldiers bow and say, “Welcome home, sir.”
Official PlayStation Magazine UK asked Killzone Shadow Fall’s lead designer Eric Boltjes if the mystery pod occupant would be revealed.
“No, to be blunt,” said Eric, “Basically it’s the same universe, it’s the same world but it’s 30 years on. It’s different characters, different pasts, a fresh world.”
“Reboot is a big word but we did want to have a fresh wind blowing into both the gameplay, the story. Even the graphics. We felt, being on a next-gen platform we had a chance to do so, revamp the Killzone universe and do something different.”
Whilst I can understand Guerilla’s decision to move the franchise on it wouldn’t take much to resolve the cliff-hanger. It does not have to be part of the main game story, a discarded Helghan intelligence memo explaining what happened would have suffice.
Of course we could pick up the cliff-hanger in the next Killzone after Shadow Fall, or even in a Killzone Vita, thirty years have passed so who knows what has been happening on Helghan.
But for now, the occupant of the escape pod remains a mystery.