you are not logged in

Killzone Shadow Fall Is Almost 40GB, Playable After 7.5GB Download

Compressed from 290GB.

Sony’s new PlayGo system will allow PS4 games to be played well before the hefty download has finished, with Killzone Shadow Fall ready to play after just 7.5GB of the 39.7GB download is complete – that’s less than 20% of the total file size.

The reason it’s around 40GB is because, well, it’s a next generation title, and that means next-gen textures: “The bulk of it is textures,” Michiel van der Leeuw told Eurogamer, continuing “”I think we’re probably a lot larger than the other cross-generation games, because we have no assets that have been made to a lower spec.”

He also says that due to the more open nature of the game, the surface area is five to ten times bigger than that of Killzone 3. This file size is after optimisation too – there’s been a lot of compression, as even Killzone 3 was bigger at 41.5GB on Blu-ray, due to duplicate textures and large video files in a multitude of languages.

If they had taken that approach with Shadow Fall, then the file size would have been colossal. “I think at some point the disc image that we were generating was around 180 gigs,” said van der Leeuw, revealing that “if we would have put all the levels in, which we didn’t, because then the disc image generator broke, it would have been around 290 gigs of data.”

So, it’s actually pretty compressed then. As for the 7.5GB you have to download to play, with the second level downloading in the background while you play the first and so on, but van der Leeuw still admits the initial chunk is “quite big” so future games could perhaps be even more streamlined.

They’ve removed quite a lot of the initial splash screens, negotiating with Dolby and Havok to make the experience as fast as possible once you have downloaded it. I can imagine this all being quite a task to develop, and we’ll see just how well it works in action when the game launches alongside the PS4 on November 29th.

Source: Eurogamer

    Since: Sep 2012

    I wonder what agreement they came up with to get rid of the splash screens?

    Comment posted on 24/10/2013 at 17:03.
    • Adam Garrett
      Community Manager
      Since: Feb 2009

      Sounds like they just agreed to show them in the credits rather than at the start.

      Comment posted on 24/10/2013 at 17:08.
      • CR8ZYH0RSE
        Since: Sep 2012

        It’s not as though the general public will miss out and at least they’ll get to be seen.

        Comment posted on 24/10/2013 at 17:22.
  2. bigchrissyc
    Since: Aug 2013

    Thats a big download. A few of these will fill the 500gb hard drive fast.

    Comment posted on 24/10/2013 at 18:13.
  3. Starman
    Since: Jul 2011

    So how come that life with playstation video showed a guy joining his friend on killzone 30 seconds after buying?

    Comment posted on 24/10/2013 at 18:39.
    • hazelam
      Since: Feb 2009

      to borrow a quote from Apple, “some sequences have been shortened.”

      Comment posted on 24/10/2013 at 18:44.
    • beeje13
      Since: Jan 2010

      Potentially, 30 seconds is doable in the real world, paticularly South Korea. At those speeds though, you are bottlenecked by hard drives so would need an SSD…..

      Comment posted on 24/10/2013 at 18:48.
  4. hazelam
    Since: Feb 2009

    yeah, disc for big titles when i get a PS4 i think.

    Comment posted on 24/10/2013 at 18:45.
    • beeje13
      Since: Jan 2010

      Certainly, in fact for some people it will actually be faster to order a game by next day delivery to play the whole of the game.

      If the PSN servers match my 16Mb/2MB dl speed, it should take 5 and half hours for 40GB.

      Comment posted on 24/10/2013 at 18:54.
    • TSBonyman
      Since: Dec 2009

      That’s been my general rule for PS3 too, big titles on disc – except for some PS+ freebies.

      Comment posted on 24/10/2013 at 19:46.

Latest Comments