Rayman Legends was a superb game – our platform game of the year, in fact. The Wii U version was definitely the best one, featuring slightly better visuals and a host of GamePad features, but the PS4 and Xbox One versions of the game could just be that little bit better.
First of all – and we’ll get this out of the way so we can move on to the fun stuff – the game’s releasing on February 21st in the UK, which isn’t too long to wait at all. Let’s just hope Ubisoft don’t push that date forward by six months because they decide to do versions for other platforms too.
You’ll find new characters to play as in the game. These won’t offer anything more than an aesthetic overhaul, but they are quite inspired. For the Xbox One, there’s Ray Vaas and Far Glob, inspired by Far Cry 3’s villain, as well as Splinter Ray, based on Sam Fisher.
On PS4, you’ll find a Rayman costume that makes him look a bit like Jax Teller from Sons of Anarchy, because they’re putting in a hero inspired by his swashbuckling lookalike from Assassin’s Creed IV, Edward Kenway. And then, if you use your UPlay points, you can buy Funky Ray. I’d imagine he’s very disco. If you’re really good at playing the online challenges portion, then you’ll also be able to unlock a VIP hero named Champion Ray.
Coming exclusively to the Xbox One version is time-limited achievements, which take the form of ten exclusive challenges that you’ll have to complete in one week, else the achievements will be locked away forever. That sounds like an achievement hunters worse nightmare.
Thankfully, Ubisoft have saved PS4 players from such treachery and time limits and are giving them some good DualShock 4 based features. This means that there’s a new Camera Mode, activated by pressing the touchpad, which then freezes the game and lets you zoom in and out or pan to adjust the frame. Then, because of that handy Share button, you can give it a tap and send it to twitter or Facebook. That’s better than posing for a selfie with your egg sandwich.
Plus, you’ll also be able to emulate real gambling by using the touchpad to scratch away all of your hopes and dreams, revealing new characters, levels and collectibles. Just like in the Wii U version. Oh, and there’s naturally Remote Play which makes last year’s Vita release a little bit pointless unless you actually like to go outside of your house to a place without WiFi.
Are you ready for this bit? Sitting down? Ready to go? There’s no load times. At all. You’ll just be able to dive straight into a level and because of some next generation tomfoolery you can play straight away.
Along with improved graphics, these seem like hugely worthwhile additions to the game, and if you played the PS3 or Xbox 360 versions, it might be worth the jump. If you played on Wii U, it might not be as huge a difference but there’s still things there to entice you.