Since Titanfall released in March, there have been many requests for a mode in Titanfall which didn’t include Titans, making it a pilot vs pilot showdown. The sixth game update brings Pilot Skirmish, which is a new 8v8 mode without AI or Titans, and actually sounds quite interesting.
In addition to this, Marked For Death won’t be rotated out and has been bumped up to a full game mode. There are also new colourblind options to alter crosshair colours and names above heads, as well as some new burn cards. The full update list is below:
IMPROVEMENTS AND OPTIMIZATIONS
FX Optimizations – Optimizing effects processing and moving more effects rendering work onto additional CPU cores is a good thing. So we did that.
Matchmaking – Faster searching, improved team balancing, increasing the likelihood of being in full games, and drastically lowering the chance of having lopsided (e.g. 6v3) matches.
- The score is now shown in the center of the screen at the end of each Last Titan Standing round.
- New HUD Icons for team Titan counts and players using Burn Cards have been added. Last Titan Standing now shows the number of Pilots left alive on each team.
- New voiceover for Round Won and Round Lost events as well as noting whether the gap between the teams’ scores is increasing or decreasing.
GAMEPLAY CHANGES
- Titans no longer show up on the minimap when they dash.
- Atlas and Stryder melee damage values have been switched to mirror their original design intent. The Titan melee damage order is now: Stryder, Atlas, Ogre from least to most. This is also consistent with the hierarchy of damage for the Big Punch mod.
- To stem the influx of Burn Cards at higher levels, the Bonus XP-to-Credits conversion rate for max level players has been adjusted.
- As part of the pan-galactic stimulus package, credits for selling rare Burn Cards have been increased from 200 to 400.
BUG FIXES (All Platforms)
- For the Black Market we slightly reduced the chance to get rare cards in the Standard Pack, and increased the number of rare cards in the Premium Pack from 4 to 5.
- The Auto-Titan vortex effect should no longer orient incorrectly.
- Fixed the shotgun, vortex fireback, and arc cannon bypassing Titan shields when used against a Pilot doing a friendly rodeo.
- The map Export no longer contains areas where you can shoot through covered windows.
- Grenades should now be better at predicting their movement at high frame rates.
- Fixed a rare crash bug on Demeter in Campaign mode.
BUG FIXES (Xbox One)
- Fixed issue where a user couldn’t sign in to Titanfall if there is a second account on the system which has access to Titanfall DLC content which the first user doesn’t.
- Fixed incorrect leave game dialog behavior when in a party.
- Connecting a SmartGlass device to the X1 while Titanfall is running should no longer cause a crash.
- You should no longer be able to get behind walls when rodeoing a Titan that is ejecting on Relic.
- Titan OS no longer says that you are being attacked by an Enemy Pilot when you are inside an enemy Dome Shield.
BUG FIXES (PC)
- Fixed incorrect leave game dialog behavior when in a party.
Coming Soon in a Future Update
- New game modes including Wingman Last Titan Standing.
Starman
Another good update. Don’t think I’ll be too interested in playing the skirmish mode though.
Kamokazi-UK
Will these be filtering onto the 360 version? looking to pick it up now ive got a second xbox 360.
Stefan L
Yep. Each update is passed along to the studio whose name I cannot quite recall but did the original port to 360, and they implement it as fast as they can. That generally means a delay of a fortnight or so.