Well hello there, long time no see and all that, time for another round up of bits of news from the behind the TSA fridge conveniently pummelled in to bit sized portions of lovelyness, starting with news that Blood Bowl 2 is coming to consoles, namely the PlayStation 4 and Xbox One and will be released in Spring 2015.
Humans, Orcs, Dwarfs, Elves, Skaven, Beastmen and cheerleaders give all they’ve got! Watch the various iconic teams from the Blood Bowl world throwing both punches and the ball in an effort to score touchdowns – or simply to cripple and maim the opposing teams. The epitome of Blood Bowl: American Football, mixed with the fantasy world of Warhammer, resulting in a very deep and tactical turn based game where crushing your opponent under your boots is just as important as getting hold of the ball to score a touchdown.
Those sneaks at Bungie have added the Sword of Crota to Destiny public events. The event is called Blades of Crota, and its available on Earth in numerous locations. A knight will appear with sword, destroy him and you can gain access to the blade and lay waste to the Hive scum.
Disney Infinity 2.0 is coming to PS Vita and will launch with an exclusive Black Spiderman figure. Coo!
A story trailer for Techland’s upcoming zombie parkour game, Dying Light.
Future Deus Ex games will run the new Dawn Engine which is “based on a heavily modified version of IO Interactive’s Glacier 2 engine”, check out the screen above.
Portugal, Poland, Spain, Italy and Germany are the lucky countries who will have to endure even more annoying children warbling “Let it go” as Singstar Frozen will be released just in time for Christmas.
The Evolve team have introduced a new game mode, Evacuation, which will be playable exclusively in the Xbox One open beta in January.
There is an indie advent calender with free PC stuff right up until Christmas day, check it out here.
A trailer for Gang Beasts from the recent PlayStation Experience.
The Norse mythology-themed RPG Runemaster from Paradox which was scheduled for PC and PS4 has been put on hold.
After much internal debate we have made the decision to freeze development of the project until further notice and move the development team working on it to other projects within Paradox Development Studio.
This was not an easy decision to make – Runemaster was a very ambitious project for us, and the team working on it brought all of their passion, dedication, and talent to the table. Despite our best efforts and a couple of re-scopes, Runemaster in its current form was unable to live up to the standards we set for ourselves here at Paradox.
A first look at Amplitude on PlayStation 4.
And Finally, this..