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Fallout 4 Creation Kit Updated To Support PlayStation 4 Modding

Script kiddies.

The vibrant modding scene for PC and Xbox One versions of Bethesda’s expansive RPGs is coming to the PlayStation 4 version of Fallout 4 in the near future, is seems, as the Fallout 4 Creation kit has been updated to support the platform.

However, in common with Skyrim Special Edition, the mods allowed on PS4 are much more limited than on other platforms. PS4 mods are limited to being plugins and can only use the assets within the main game. You can already browse the mod workshop and see the kinds of things possible with this.

An update was released for PC yesterday and has gone to certification for Xbox One and PS4. It pushes the version number to 1.8 with the following fixes, and presumably (though not quite confirmed) this will add mod support to PS4 when it is eventually released.

  • Fixed an issue in which some sound effects would not persist after reloading in an area
  • Resolved an occasional crash when exiting to the Main Menu, and trying to start a New Game
  • Fixed an issues with spaces in Mods search queries
  • Cannot rate “WIP” Work in Progress Mods, and Mods can now only be rated after they have been downloaded
  • Doubled the amount of browse-able tiles in the Mods menu
  • Fixed a rare crash that would occur when a Mod had an unexpected data structure
  • Fixed an issue in which Library and/or Favorite Mods categories would not display correctly in specific situations
  • Fixed an issue in which some Mods images would not load when scrolling quickly
  • A Sentry Bot firing dual Gatling Lasers will no longer cause the audio to cut out

Source: Bethesda [1, 2]

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One Comment
  1. hazelam
    Member
    Since: Feb 2009

    bout bloody time, i know it’s crippled mod support compared to pc and xbox, thanks a bunch sony you arseclowns, but it’s better than bloody nothing
    so just bloody release it.

    Comment posted on 08/11/2016 at 14:27.

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