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There Are No Plans For A Nintendo Switch Verision Of Mass Effect Andromeda


Mass Effect Andromeda‘s producer, Michael Gamble has shut down any ideas of the game launching on the new Nintendo Switch console.

“Yeah, not right now, no,” he told Stevivor, “We’re not planning on it. If the Switch launches and everyone’s just yammering for Mass Effect, who knows. We never want to close doors like that.”

Over the holiday period a number of lovely, but fake,  pack shots for games for the Switch circulated around in the internet, exciting the less observant.

Gamble also said the game will play up to the strengths of the PlayStation 4 Pro, but with the Xbox Scorpio just a glint in Microsoft’s eye, they have “absolutely no plans right now,” for a version for that console.

Mass Effect Andromeda will launch this March, which is also the rumoured launch window for the Switch. We will find out further details in a Nintendo Direct livestream on January 14th at 4am UK time. Well I say ‘we’, I’ll be in bed, you can stay up if you want.

Source: Stevivor

  1. JustTaylorNow
    Since: Oct 2011

    And it begins, Nintendo Vs third parties. Surely Nintendo need to look at their console & look at other consoles & realise that innovation now requires power & aiming for 1080p :/

    Comment posted on 03/01/2017 at 10:15.
    • ron_mcphatty
      Since: Sep 2008

      It’d be fascinating to be a fly on the wall at Nintendo, is Switch a swan song or a magic gadget with wizards sleeves full of tricks? Whatever the answer there’s still a heap of skepticism floating around which they need to sort out.

      Comment posted on 03/01/2017 at 11:18.
    • bunimomike
      Since: Jul 2009

      Thing is, someone even just moderately intelligent at Nintendo would have said two things:

      1. We either start matching the current generation’s hardware so we can attract more 3rd party support pre-launch or…
      2. The Wii was a roaring success. The Wii U was not. We need to learn from this and go down the unique path once more and be confident in ourselves and not worry too much about 3rd party support. If we make a great device, people will come to us.

      Time will tell on whether their forecasts, hunches and guesswork come to fruition.

      Comment posted on 03/01/2017 at 13:47.
      • Avenger
        Since: Oct 2012

        You might have missed:

        3. Do we really want to make it a three way fight with two consoles that have been established 3+ years, providing the same old tech.

        Which goes hand in hand with point 2.

        Comment posted on 03/01/2017 at 17:08.
      • bunimomike
        Since: Jul 2009

        Agreed, fella. Lots of reasons and one of them had to be “are we slugging it out with the others or is it more profitable to carve our own niche” let alone anything Nintendo want to adhere to (ie. company motto, etc.).

        With Nintendo, I never feel like it’s really about money. Sure, it’s a business but the attitude feels just about perfect even if the execution is “off” from time-to-time.

        Comment posted on 03/01/2017 at 18:22.
  2. hazelam
    Since: Feb 2009

    that’s a shame, ME:A could have been a boost to the Switch line up.
    and it’s not like the Mass Effect series is a stranger to the Nintendo consoles, ME 3 was on Wii U.

    Comment posted on 03/01/2017 at 11:17.
  3. The Lone Steven
    Never heard of him.
    Since: May 2010

    It’s almost as if Nintendo didn’t learn from the Wii U and didn’t go out of it’s way to get a decent line up. Mass Effect 3 was ported to the Wii U. Just the third game and I think even EA went “Actually, get the other versions. This is just on the Wii U but it’s not really worth it.” Ok, they worded it differently but i swear they kinda said it wasn’t worth it.

    I really hope it’s not going to end up relying on Zelda, Mario and Starfox with all new wacky controls! As they aren’t as strong as they used to be. Get some Overwatch on it! Get some Final Fantasy ports or spinoffs on it! Get Resident Evils on whatever they have as a store but because this is Nintendo, probably requires a ritual sacrifice because Nintendo doesn’t do things normally, store!

    Just get a lot of third party games. Sure, it’ll be likely to be last year’s games but better that then sod all.

    Or continue being Nintendo, keep screwing over free advertising in the form of youtubers, several of which refuse to show any products because of the whole X of any revenue scandal and we are likely to see Nintendo become the new Sega. If we’re lucky. If we’re not, *Insert any past console company that went bust here*

    Comment posted on 03/01/2017 at 11:30.
  4. Andrewww
    Since: Jan 2010

    No surprise as far as the Switch is concerned.
    But it hints at the risk that the Scorpio may have too small a user base for developers to make it worthwhile catering for it.
    Unless MS will force these to do so, of course, which they might have to.

    Comment posted on 03/01/2017 at 16:31.
    • Avenger
      Since: Oct 2012

      I can’t see much risk. Main menu – settings – graphics – resolution – 2160p is all it would take for the devs to make Andromeda make full use of the Scorpio. If they want optimise, they can, but there’s no point doing until closer the time. Switching up to native 4k doesn’t take effort thankfully.

      Comment posted on 03/01/2017 at 17:13.
  5. Starman
    Since: Jul 2011

    No Scorpio version? I wonder if this is the next stage of the warring between Sony & ms, exclusive enhanced versions for their respective new consoles.

    Comment posted on 03/01/2017 at 17:45.
    • beeje13
      Since: Jan 2010

      No- the console is not out for 6 months at least, specs not completely known by BioWare and no devkit/tools.

      Nothing to worry about I think, BUT, they are under no obligation to do a Scorpio version as it releases before the console.

      Avenger hits the nail on the head, Scorpio should do native 4k at 30fps with the flick of a switch.

      Comment posted on 04/01/2017 at 23:50.

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