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Star Wars Battlefront II Update 1.03 Is Out Now, Here Are The Patch Notes

Fixed and issue where the internet was annoyed, Lols. JK.

Update 0.2, or 1.03 as it actually called on PlayStation 4, for Star Wars Battlefront II is out now and it contains a lot of bug fixes and tweaks. “This first patch is specifically focused on issues we found during the later stage of development, as well as addressing some critical gameplay and user interface problems across the game,” say DICE. “We have also made major improvements to our games stability and performance across all platforms to make the gameplay experience better for everyone.”

Here’s the all important information for the patch which is live on all platforms.

Release Notes – Patch 0.2
Gameplay

  • Reduced the spawn wave timer on Strike from 10 to 5 seconds.
  • Tweaked spawn positions on Tatooine.
  • Fixed an issue where the players would sometimes not be able to deploy as the AT-AT.
  • Fixed an issue where Rey’s lightsaber would sometimes disappear.
  • Fixed an issue where joining a game after getting a friend invite would trigger the incorrect camera view.
  • Fixed an issue where footprint marks would sometimes leave strange lines on the ground when walking.
  • Fixed an issue in Starfighter Assault where killstreaks would not calculate correctly.
  • Fixed an issue where weapon VFX went out of sync when quickly transitioning between 1st and 3rd person camera.
  • Fixed an issue where the NT-242 would cause too much damage against the AAT.
  • Fixed an issue where controller input would be lost intermittently in the UI.
  • Fixed an issue where the charge would float in mid-air on certain objectives in Strike.
  • Fixed an issue in single player where some objectives did not trigger as intended, causing players to get stuck on certain objectives.
  • Fixed an issue where Kylo Ren’s appearance reverts to the default version after he has been eliminated.
  • Fixed an issue that prevented player to deploy in the AT-RT during the first phase of Galactic Assault on Hoth.
  • Fixed an issue where the HUD would not update correctly on Strike.
  • Fixed an issue where players could get stuck in the environment on Jakku while playing Strike.
  • Fixed an issue where the game would sometimes get stuck in the loading screen while loading the campaign.
  • Fixed an issue where players could interact with game mode objectives from greater distances than intended.
  • Fixed an issue where certain HUD element were visible when in ADS while playing campaign.
  • Fixed an issue where players would get progress toward Bossk specific milestones when playing as Han Solo.
  • Fixed an issue where the TL-50 alternate fire loses functionality until fired again when swapping back and forth between weapons during the campaign.
  • Fixed an issue where players could get stuck in the pause menus when reloading checkpoints in the campaign.
  • Fixed an issue where the AAT would sometimes spawn beneath the MTT in Galactic Assault, rendering it unable to move.
  • Fixed an issue where the game would freeze if players attempt to pause the game at certain zone transitions.
  • Fixed several graphical and texture issues that would occur during the campaign.
  • Fixed an issue that would cause texture flickering on Multi-GPU configurations.

User Interface & HUD

  • Fixed an issue where text would overlap in the Crate opening screen.
  • Fixed an issue where text would overlap in the Star Cards Trait description screen.
  • Fixed an issue where text would have bad line breaks in the account sign-up flows.
  • Fixed an issue where card names are cut off incorrectly in the Equip & Craft screens.
  • Fixed an issue where certain Hero names overflows in the Character select screen in Heroes vs Villains.
  • Fixed an issue where several ability names have bad line breaks in the Collection screen.
  • Fixed an issue where switching between screens would sometimes cause problems with the UI.
  • Fixed an issue that caused the Social Hub system to behave incorrectly if a players account had more than 100 friends.
  • Fixed an issue where Weapons & Star Cards equipped on Iden from the Character screen does not reflect in-game.
  • Fixed an issue where some Star Cards would be available without their required Star Level being achieved.
  • Fixed an issue where progress is not tracked correctly in the UI for certain milestones.
  • Fixed several typos or incorrect information displayed in the Trooper Milestones.
  • Fixed several issues where localized text did not appear correctly in certain screens.
  • Fixed several issues where text would have spelling errors for certain languages.
  • Updated art for certain Star Cards.

General

  • Fixed an issue where the player’s saved data would be erased if starting the game with no controllers connected.
  • Fixed several clipping issues that would occur during the campaign.
  • General stability and performance improvements.
  • Fixed several collisions issues.

Source: Battlefront Forums

10 Comments
  1. kjkg
    Member
    Since: Apr 2010

    Also by reading the reddit subbed, it’s botched the game for a lot of people. Same thing happened to Battlefield and Battlefront and they both were fixed within a few hours so hopefully not an issue.

    As for anyone on the fence about the game, it’s really good. The game is clearly designed to try encourage people to buy loot crates, just the whole set up. But you really don’t need to, honest. Just playing the game is sufficient enough.

    Comment posted on 21/11/2017 at 16:44.
  2. ron_mcphatty
    Member
    Since: Sep 2008

    Wow, it’s a good thing I didn’t start the campaign until today! I’ve been starting the game with a remote rather than DualShock, and noticed my Arcade progress and inverted-y weirdness wasn’t saving. What a bizarre bug!
    Great game though, the campaign has been utterly wonderful. It won’t win any awards and the facial animations are a bit uncanny valley, but just to shoot stormtroopers and hoon around in a tie fighter has been pure bliss!

    Comment posted on 21/11/2017 at 17:01.
    • kjkg
      Member
      Since: Apr 2010

      Agreed on the uncanny valley. They are almost perfectly brilliant but just something is amiss.

      The game was great though. Story ended rather abruptly for obvious reasons but I am looking forward to the new content. Oh and the season one content. You decided on light or dark yet?

      Comment posted on 22/11/2017 at 09:16.
      • ron_mcphatty
        Member
        Since: Sep 2008

        It was almost as if one team animated the mouths and another the eyes, they were completely separate, the mouths way more expressive and both projected from the faces differently too. So weird!
        Yeah I think I’ll do light, for no real reason, I just feel bad if I play the bastard in any game!

        Comment posted on 22/11/2017 at 10:11.
      • Stefan L
        Community Team
        Since: May 2009

        Playing the bastard is best. Dark Side FTW!

        Comment posted on 22/11/2017 at 11:26.
      • kjkg
        Member
        Since: Apr 2010

        I think I’ll be darkside. Not unlocked Luke yet (went for crates) and have Kylo Ren at level 10 so it seems wise.

        Comment posted on 22/11/2017 at 12:46.
      • ron_mcphatty
        Member
        Since: Sep 2008

        Kylo Ren is definitely my favourite hero so far, maybe I’ll have a rethink. I’ve been flipping about at Yoda a lot, he’s great fun and the healing makes him much easier to win with for someone as usleless as me. It’s a shame Shriv isn’t a hero too, his bants with Lando were one of the highlights of the story!

        Comment posted on 22/11/2017 at 13:11.
      • kjkg
        Member
        Since: Apr 2010

        Shriv was great. Actually hadn’t clicked that he wasn’t a hero but now you mention it, seems an oversight. Is Del one? I can’t remember seeing him either.

        Comment posted on 22/11/2017 at 14:08.
      • ron_mcphatty
        Member
        Since: Sep 2008

        Nah it seems like we only get Iden from the Inferno Squad. Del and Hask were definitely supporting cast in the prequel novel, so I can see why they wouldn’t want to dilute the hero lineup with them yet. Surely we need Wicket, R2, C3PO and Jar Jar first? Jar Jar’s special abilities to include having a flap, eating decorative objects from the map and saying ‘Meesa so sarry!’.
        …wow, now I write that out I’ve just realised how racist it looks!!

        Comment posted on 22/11/2017 at 15:47.
  3. three_leg_jake
    Member
    Since: Aug 2011

    Fixed an issue where the player’s saved data would be erased if starting the game with no controllers connected.

    That’s a doozy!

    Comment posted on 21/11/2017 at 18:56.

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