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Rocket League Update 1.40 Is Now Live, Read The Patch Notes Here

A quieter Batmobile goal

Update 1.40 is now live on all platforms for Rocket League, it’s not a huge update but does tweak a few things for those playing on Nintendo Switch.

CHANGES AND UPDATES

General

  • [Nintendo Switch] Reduced the default Controller Deadzone to 0.15 from 0.3 to better utilize Joy-Con analog sticks

  • Reduced volume of the Batmobile Goal Explosion

Performance

  • [Nintendo Switch] Adjusted world detail to improve average resolution in Handheld Mode

  • Optimized the following maps for Nintendo Switch and PC:

    • Utopia Stadium (all variants)

    • Farmstead

      • Maps are optimized on PC when using ‘Performance’ World Detail setting

  • Improved the field texture visuals for the following maps on Nintendo Switch and PC:

    • Champion’s Field

    • Wasteland

      • Visual improvements on PC apply when High Quality Shaders are turned off

BUG FIXES

General

  • Fixed Player Avatars sometimes displaying on the wrong user after someone quit or joined the lobby

  • Fixed missing blowoff valve audio for Octane ZSR Engine

  • [Nintendo Switch] Fixed a rare crash that could occur in the post-match Scoreboard in Rumble

  • Grass is now visible on the Main Menu when using ‘Performance’ World Detail settings

  • Ground Textures now appear on Farmstead when using ‘Performance’ World Detail

  • [Steam] Fixed an issue with Older Urban Central replays crashing the game

  • Quick chat audio no longer sounds when a player joins or leaves a server

  • Goal Explosion audio no longer loops after previewing a Goal Explosion in the Crate Preview menu

Source: Rocket League

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