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The Latest Onrush Trailer Is All About The Vehicle Classes

Classy.

I’ll be honest, I’m a little concerned about Onrush. As much as I like game studios to be bold and adventurous, sometimes you need to nail the fundamentals, and the reaction I’ve seen to Codemasters Evo’s work is split between disappointment at it having that basic arcade racing and curiosity at how the new class-based innovations can pan out. I’m cautiously optimistic, but Evo need to put their best foot forward.

You’ll have a chance to try it out for yourselves soon enough, as a beta will be run between now and the game’s release on 5th June, but know that the different vehicle classes all have unique abilities that tie into the team-based multiplayer. The latest trailer goes into what they all can do.

Helpfully, there’s also a nice written breakdown of all the Rush, abilities and traits of the eight vehicles classes.

BLADE

  • RUSH – Firewall: RUSHing leaves a destructive trail of fire scorching the earth behind
  • ABILITY – Crashbang: Your Tombstones are blinding when collected by opponents
  • TRAIT – Tumbler: Earn RUSH directly from front and back flips

OUTLAW

  • RUSH – Drain: RUSHing drains boost from all opponents in range
  • ABILITY – Slam: Heavy landings trigger a shockwave that makes nearby enemies vulnerable
  • TRAIT – Show-Off: Earn RUSH directly from performing tricks

VORTEX

  • RUSH – Turbulence: RUSHing leaves a disruptive wake of turbulent air behind
  • ABILITY – Touchdown: Timed boost landings are more effective
  • TRAIT – Spiral: Earn RUSH directly from performing barrel rolls

CHARGER

  • RUSH – Bulldoze: Plow through opponents with a physically larger RUSH effect
  • ABILITY – Airstrike: Improved magnetism on in-air attacks
  • TRAIT – Daredevil: Earn RUSH from driving near enemies

INTERCEPTOR

  • RUSH – Rampage: Refill your RUSH gauge with every successful takedown
  • ABILITY – Surge: Initial boost usage is more powerful but more costly
  • TRAIT – Pinpoint: Earn RUSH directly from performing near misses

DYNAMO

  • RUSH – Energize: RUSHing supplies nearby teammates with boost
  • ABILITY – Restock: Drop boost pick-ups for your team when you boost
  • TRAIT – Unite: Earn RUSH directly from driving near teammates

TITAN

  • RUSH – Blockade: RUSHing drops a trail of blockades that slow your opponents down
  • ABILITY – Shield: Give nearby teammates a shield that offers protection from big hits
  • TRAIT – Impact: Earn RUSH directly from taking down opponents

ENFORCER

  • RUSH – Blackout: RUSHing blinds any opponent following behind
  • ABILITY – Shutdown: Hit opponents to temporarily disable their boost
  • TRAIT – Bully: Earn RUSH directly from taking down fodder

Source: press release

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