Fatal Inertia Moves To PSN

Unreal 3 powered futuristic racing title, Fatal Inertia, wasn’t exactly received well on the 360 when it released, so developers Koei Canada took what they’d produced and build up and around it for the PS3 version, which was meant to be a launch title last year. Instead of producing a packaged retail version they’re rebranding it Fatal Inertia EX and aiming to get it onto the PSN as a download in late May.

After the launch of the Xbox 360 version, we had a unique situation that allowed us to reflect on what could be done with the PlayStation 3 version,‘ said lead producer Mike Bond in an e-mail interview with Multiplayer. ‘But having watched the growth of the PlayStation Network’s user base and the game’s multiplayer component, we felt the strength of this game would be in its online community.

Fatal Inertia EX comes with a number of new features and gameplay tweaks, lessons learned from the Xbox 360 version’s launch last September.

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