God Of War III Details

Whilst the world and his cat stands on the knife-edge of this Friday’s big God Of War III reveal (stay tuned for more) it seems GameInformer, a Stateside magazine that informs about games, is willing to spill the beans early if this GameFAQs user is to be believed.  Yes, “GameFAQs” and “to be believed” is an oxymoron often banded about, but the information’s there and the magazine is due soon so we’ll know for sure in a day or two. Ad verbatim, then:

– Unlike God of War 1 and 2 where there are only 15 enemies on screen, there will now be around 50 this time.
– You can ride monsters like the Cyclops and “control”.
– Kratos on the PS2 used 5,000 polygons, now he uses 20,000.
– They made the weapons “better” so it adds more variety. Like with a different weapon, you don’t get just a couple different attacks, but a whole different play style.
– The lion gauntlets are called Cestus.
– Enemy AI’s are a lot smarter. Some of the enemies will be “commanders” and control the other grunts.
– Enemies will look different, even if they’re the same type. Like, even though the skeleton soldiers are in the same category, they will have varied looks, so it’s not like everyone looks the same.
– More boss fights than GoW 1, but less than GoW 2.
– No multiplayer.
– Hades boss fight confirmed.

No multiplayer?  Not what we reckon

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Via VG247.

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