Bioshock 2 will be arriving on February the 9th. Every console. Every market. It’s unfortunate that I feel compelled to write at least 100 words before publishing an article because this one required only 12 and as a result would look horrendously lazy if left on its own. So to fill the space I’ll remind you casually of other details focused around the game.
Bioshock 2 is set ten years after the events of the first game with Rapture having fallen under the control of the “big sister”, one of the little sisters from the original game. Seaside towns around the Atlantic are reporting that an incredibly fast and thin attacker, wearing red lights, has been kidnapping little girls and is seen heading into the sea. Correct me if I’m wrong, but that’s an incredibly scary image. If I was a young girl from a seaside town which shares it’s shores with the Atlantic (actually, I almost am), I would hate to be snapped out of my bed, in the dead of night, and carried off by this into the ocean.
I didn’t really like the first game and in truth thought that the backstory was much more intriguing than the actual events you played yourself. Once again, there’s an incredibly interesting back story to set us up, but I’m hoping this time that the story in the city can outdo that of the backdrop. You play as a Big Daddy this time which should mix things up a bit and you can also engage in a bit of multiplayer action this time round too.
Oh look at the word count! I must be off.